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First, a special thanks to L. Lynn Smith for creating the ZRF for S.P.C. Note that Mr. Smith added a second setup option to the ZRF (but you can read about that on the updated S.P.C. page). The primary weakness of the ZRF seems to be its failure to understand Cannons. It seems that it will exchange these in a heartbeat. Not a good idea. In S.P.C. Cannons are very powerful. They can threaten mate, threaten to win a Shogi piece for a deadly drop, etc. I am hoping that a way will be found to improve the Cannon situation. On the bright side: (1) the ZRF seems to abide by all the rules (2) the ZRF shows that the blend of Western, Chinese, and Japanese chess into one unified game does work, and works quite well (3) the ZRF enables players to gain understanding of the game (4) when and if there is a world S.P.C. champion, he or she is likely to be human, not computer.