Comments/Ratings for a Single Item
hey john you don't have an exact quote from murray about this verse do you? i'll post soon what i have concluded about this verse too, there's a couple of questions i have also about it.
yeah it does seem strange after a pretty detailed description of the game no info on pieces is given. Pachisi doesn't sit too well either does it, because of the dice maybe? i looked on wiki about that game and it says it is played with 'shell' thingies for dice, and you use 6 or 7 of them to roll or each roll? i'm guessing though you could play with dice?
Hey, i've noticed something about this mahabharata verse, and i don't think we have been looking at it in the right context. I'll tell you why. First of all, to understand exactly what Yudhishthira is saying in this verse, you have to know what is going on in his life at this time. He and his brothers have just spent 12 years in exile and have one more year to go, but if they are detected in this final year, they must spend another 13 years in exile. So they plan to spend the final year in disguise, living in the city of Virata. So now, each brother speaks, telling the others .... 1. how they are going to disguise themselves 2. how they will spend their time in this disguise and go undetected till the year ends. With this in mind, let's look at what Yudhishthira says. Sentences 1 and 2 ... (1). Yudhishthira replied, 'Ye sons of the Kuru race, ye bulls among men, hear what I shall do on appearing before king Virata. (2). Presenting myself as a Brahmana, Kanka by name, skilled in dice and fond of play, I shall become a courtier of that high-souled king. ok, this is clear, Yudhishthira tells his brothers how he plans to disguise himself as a pro-gamer, so to speak. Now sentences 3 and 4. (3). And moving upon boards beautiful pieces made of ivory, of blue and yellow and red and white hue, by throws of black and red dice. (4). I shall entertain the king with his courtiers and friends. Now the 3rd sentence here is the one we are always told Yudhisthira describes a game, however, this is not true, Yudhisthira is actually describing HIMSELF PLAYING A GAME. He is telling his brothers how he will be passing his days in the king's court playing games. It is one thing to describe a game, but it is another thing to describe yourself playing a game, they are two different things. And look at the 4th sentence, it follows on from the 3rd, it shows the outcome of his playing games, he shall entertain the king. In the 5th and 6th sentences, Yudhisthira then says how he will be undetected. (5) And while I shall continue to thus delight the king, nobody will succeed in discovering me. (6) And should the monarch ask me, I shall say, 'Formerly I was the bosom friend of Yudhishthira.' And look at the last sentence .... (7) I tell you that it is thus that I shall pass my days (in the city of Virata). He finishes telling them 'it is thus that i shall pass my days ..'. When you understand he is describing himself playing a game, rather than the game itself, it isn't such a big deal he has used the word 'board' instead of a more specific term. How many of us today use the word 'board' instead of 'chessboard', and as far as not describing the piece movements, what is the point? If we ask these questions, 'why not board specific word' and 'why not describe piece movements', i think we are clearly not understanding what Yudhisthira is telling his brothers. If you read the Mahabharata after Yudhisthira finishes, all his other brothers speak, telling how they will disguise themselves and how they pass their days in this disguise. Also, looking at the 3rd sentence of Yudhisthira, note his words 'And moving upon boards' and 'by throws of black and red dice'. He is painting a picture of himself playing the game. You will note in this sentence, he describes what the pieces are made of, the colors of the pieces, even the color of the dice, all the visuals. Also i think it is interesting he says 'beautiful pieces', though you can conclude nothing from it. It is more easily imaginable this describes chess-like pieces rather than Pachisi pieces, though as i said, this proves nothing. Oh, one more thing, i think there is also no doubt Yudhisthira's brothers knew very well the game he was talking about playing. So i think i have to go back to what i originally thought, this game could be a pachisi type game or it could be chaturaji.
The addition of cannons has really nothing to do with the discussion between whether the original game is from Persia, India, or China. It's a well known fact that the cannon was added in the Song dynasty which is a few hundred years after chess appeared in India. By that time there was already 8x8 in Persia and India, and 9x10 in China and/or Korea, so the cannons don't really address which one came first or which one came from which. It is a fact that Xiangqi finished its development in the Song dynasty which is at least 500 years before 8x8 finished its development in Europe, so in the case of chess, the development of Xiangqi finished earlier, so development of these 2 games was faster in China. Regarding the 2 boards, it's possible to develop either from each other, but my main point from the beginning has always been the apparently out of place counselor in 8x8 chess. It moves 1 space diagonally and seems out of place. The counselor in Xiangqi has a specific role to defend either the side or the front of the general. In Xiangqi's original setup, the counselor or scholar was behind the general (which was in the center of the palace like in Janggi). My point has always been the original pieces of both games are designed for the 9x10 board and are out of place on the 8x8 board with no palace suggesting that 8x8 is from 9x10 and not the other way around. If you look at the Grand Chess page, the guy who designed the game writes about how the original 8x8 pieces don't seem to fit the board, so the long range bishop was developed, and the counselor or queen was improved to combine the powers of a bishop and rook. So its not as simple an issue of whether an 8x8 board is more intuitive or a 9x10 intersection board. We also need to look at the earliest known version of Xiangqi with just 1 counselor and 1 minister and the earliest known version of 8x8 chess in India which already had 2 ministers (elephants) with the back row filled out with pieces. The earliest known version of Xiangqi has less pieces (12 per side) than 8x8 chess in India (16 per side). Less pieces suggest an earlier game. I've been talking to people with some knowledge of Xiangqi in Taiwan and there does not appear to be any definitive description of the game detailed enough in literature to confirm its origins before chess in India or Persia as far as I know. There are references towards people playing some sort of qi (chess game), but that could mean any kind of board game involving pieces. It is believed that the game is from the Spring and Autumn period and is around 2,000 years old and did not finish its development until the Song dynasty. Please remember, that this is just the general Chinese belief of their own game and was not created to dispute the European theory that Chess is from India in the 6th century. It is an internal Chinese opinion. I'm not saying it is necessarily correct, but I am saying that this is a general belief because many things were invented at that time and the game is not believed to have a foreign origin. Another interesting thing I heard is that the xiang in Xiangqi does not mean elephant. It is from the word qi xiang. I mean the 2 characters put together that mean weather. qi as in air. xiang as in image. qi xiang can mean weather as in weather report, and other words related to the weather, but qi xiang means 'atmosphere' or 'mood' in regards to the game. If this is correct, it is totally not correct to say that Xiangqi is the elephant's game and that the elephant was imported from India. If you know Chinese, it's very believable that there are a number of interpretations possible for a single chinese characters, and the xiang character that is used for elephant only means elephant when it is with the character for 'large', or da xiang. This is not evidence that Xiangqi was developed in the Spring and Autumn period of course, but it does suggest that the origin or at least the name of the game has nothing to do with elephants and therefore the original version of 8x8 chess in India does not seem to have any direct influence on Xiangqi, because the xiang piece which is written 2 different ways in a Xiangqi set, does not mean elephant on either side. One side means zai xiang or prime minister, and the other xiang could be from the name of the game as it has the same sound as xiang from zai xiang. In Chinese people's understanding of the minister, it is meant to be a government official who stays in his own countryside and does not cross the river to the other side. He moves exactly 2 spaces to show that he has a high rank and can move swiftly about his own country as opposed to the scholars who stay inside the palace only and can only move 1 space. Therefore, for the purposes of our discussion here, the existence of an elephant in Persian and Indian Chess should not be used a strong piece of evidence that chess originated in India. Anyway, I need to learn more, but so far, I have not seen much from the history of Xiangqi that would suggest that it was derived from Indian or Persian 8x8 chess.
@ Charles Gillman Have you seen the pre-cannon version of Xiangqi? It does not resemble the earliest known version of 8x8 chess in India or Persia which are basically the same. The earliest pre-cannon version of Xiangqi has less pieces (12) per side with only 1 counselor and 1 minister on each side with the general in the middle which does not resemble the first known version of 8x8 chess anywhere. It's assumed that the earliest known version of chess in India is the first game and all games are derived from that, but why are there already 16 pieces in that game with 2 ministers/elephants? The game is more modern looking than the first version of Xiangqi which suggests that it comes after Xiangqi and not before. If something looks older and has less pieces in its setup, it probably predates a more modern looking formation, not the other way around. The first version of 8x8 chess in Persia and India looks like a modern version of Xiangqi with 2 minister and 2 counselors in it. The position of the pieces is more similar. That suggests that the first version of 8x8 chess is derived from a more modern version of Xiangqi. That means 8x8 came after the first known version of Xiangqi. This assumption that the Chinese drastically changed a game that was developed in India by moving to intersection points and putting in a palace, river, and cannons goes against common sense if you look at the timelines of the 2 games. If Xiangqi's earliest known version had slow moving pieces like a 1 space diagonal counselor (fers in 8x8 chess) and a 2 space moving minister (elephant in 8x8 chess), then that means those pieces had to have come from one game or the other originally. The fact that there was no improvement needed for those 2 pieces in Xiangqi means that those pieces come from that 9x10 board to begin with. That is not radical change. That means origin. If one is to argue that the 1 space moving counselor and 2 space moving minister came from 8x8 and were moved to 9x10, then this a more hard pressed argument, because those pieces never fit that game well to begin with which is why it took longer for those pieces to evolve into the long range bishop and long range queen. That is why Xiangqi's development ends around the year 800-900 A.D. and Chess does not finish its development until 15th Century A.D. in Europe. That means that those pieces were NOT developed for that 8x8 board no matter how simple that board looks with the 64 squares. That means they were borrowed from another game and needed to be altered to fit the new board. Therefore, based on the movement of the original chess pieces which had 1 or 2 counselors, and 1 minister with a 2nd being added later, the 9x10 board appears to pre-date the 8x8 board and it looks like the pieces on the 9x10 board were simply moved from the intersection points to the squares and the river was not counted. If you take out the river in Xiangqi and just count squares, you get 8x8. Easy enough. It would be harder for someone or a group of people to take the 8x8 board and add a river in between as well as a palace. Shogi which plays more like FIDE Chess or actually like Makruk, is obviously a descendant of South East Asian Chess which is played in squares on the 8x8 board, but the Japanese used a 9x9 square board instead. Shogi finished its development in the 1600's. Therefore, games that are based on another game, generally will finish its development at a later date than its predecessor. This is not contrary to common sense. Xiangqi finished its development 500 years before 8x8 Chess in Europe, and Shogi finished its development about 100 years after Chess in Europe. Therefore, it is likely that 8x8 Chess comes from 9x10 Xiangqi, and 9x9 Shogi comes from 8x8 Chess or Makruk specifically.
Who's claiming that pre-Cannon Xiang Qi closely resembles Chaturanga? Perhaps there really is a Charles Gillman and for some reason I cannot see his comments! For myself I acknowledged that the differences were (a) considerable betwen Chaturanga and any kind of Xiang Qi; (b) considerable between Chaturanga and FIDE Chess; and (c) relatively slight between pre- and post-Cannon Xiang Qi. I simply added that it didn't follow that two considerable changes going west - Xiang Qi to Chaturanga to FIDE Chess - and a slight change in China were any more likely than one considerable change going west - Chaturanga to FIDE Chess - and one going east - Chaturanga to Xiang Qi. Saying that the General has 'only 1 counselor and 1 minister on each side' (perhaps that's where the rogue L came from) is puzzling, as that - on the basis that 1 of a piece each side of the General means 2 of that piece in the entire army - is what Xiang Qi still has and therefore there is nothing for it to be 'only' compared to. Or are you saying that there was only one short-range piece on each side, a one-step one on one and a two-step one on the other? If so, this is not a game that appears widely known of based on previous comments. I would not say that Chaturanga looks more 'modern' than any kind of Xiang Qi, only that it looks simpler. Why should 8 more pieces (4 aside) be any greater a sign of a more recent game than 26 more positions for them to occupy? The first 8x8 game certainly did not have '2 minister and 2 counselors'. It did have two Elephants - the Elephant=Minister pun was specific to China and did not work anywhere else - but there was one Counsellor with two Ls, not two with one each. That one 1-step piece does not fit 8 files as well as two fit 9 files does indeed mean that the latter case had 'no improvement needed', but it does not follow that the game not requiring improvement is the older one. It could equally be argued that the one not requiring improvement had already been improved a lot from some predecessor, and the one still needing improvement had not - and perhaps was that predecessor. The point about which change of board is more likely is, as far as I understand, unaffected by any known timeline. Are you saying that there was a time when Xiang Qi was known to exist and Chaturanga known not to? Otherwise what matters is which change seems more natural. Chaturanga's board with 8x8 squares or 9x9 corners had already been long in existence for the older game of Ashtapada. It is easy to imagine versions of this being made as two half-boards, each with 8x4 squares or, as a result of repeating one boundary, 9x5 corners. This is then easy to turn into the Xiang Qi board, complete with something that could be interpreted as the River. It seems far less likely that the River would be invented spontaneously and the Indians then 'take out the river', deliberately or accidentally. Your conclusion that 'games that are based on another game, generally will finish its development at a later date than its predecessor' sheds no light on anything. Chess with modern long-range Queens and Bishops was already only 'based on' an 8x8 game that had been in existence for many centuries, regardless of what that earlier game was in turn based on.
The initial known version of Xiangqi has one minister in front of the general at the top of the palace and one counselor or scholar behind the general where the general is located at the start of the game in the modern version of Xiangqi. I also pointed out that Janggi has the general in the middle of the palace like in the initial version of Xiangqi which suggests that having the general or king there is the actual initial placement of the general/king. Please refer to David Li's book for the diagram for the initial look of Xiangqi. I am not endorsing the story he tells in his book. Just pointing out the diagram in the book. Take the middle column of the palace in Xiangqi, and put the counselor on the first rank, the general on the 2nd rank, and the minister on the 3rd rank. That was the original setup. That plus 5 pawns or foot soldiers in the initial positions and a chariot and horse in the corners of the board. There were no other pieces on the back rank. Therefore, out of 9 possible points on the back rank, only 5 of them were occupied. My point is that the initial version of Xiangqi which I have just described does NOT look like it is developed from Chaturanga because it has less pieces and looks less developed with the back rank unfilled. A game with its back rank filled to begin with is more developed and is probably developed at a later date, if we assume that Chaturanga and Xiangqi are related games with similar pieces on different boards. Once again, a game that has 16 pieces in it to start with is probably more modern than a game with 12 pieces that eventually became 16 a side also. In Xiangqi's development, the 2nd counselor and 2nd minister were only added after a period of time and perhaps at the time the cannons were added. In Chaturanga, or Persian Chess, or any version of 8x8 chess, all have 2 ministers/bishops to start with suggesting that they appear later in the timeline of chess. They never had more than one counselor or fers because there is only 8 spaces on the back rank of an 8x8 board. I didn't say the first 8x8 game had 2 counselors, but it did have 2 elephants/ministers in it which Xiangqi initially did not have. How do you argue that a game where the pieces need development is the earlier one and a game where the pieces do not need to be changed is a later one? The chances of that are against game design common sense. If the 1 step moving counselor and 2 step moving minister do not need to be improved in Xiangqi, that means that those pieces were designed for that board. If the original chess was from 8x8, why would anyone put those pieces there? They don't seem to fit. It's more likely that they came from another game and the game stayed that way for centuries because of tradition, but the game was not a fully developed game. You say it can be argued that a game not requiring improvement of the movement of the pieces could have been improved from a predecessor. Where is it then? They cannot find a version of Xiangqi earlier than the one I have just described, and a one step moving counselor seems pretty basic to me as well as a 2 step moving minister. Both are about as simple as pieces as I can think of. What could have preceded a 1 step diagonal moving counselor? A non-moving counselor that just sits there and cannot move? If we assume that chess pieces have always been able to move at least 1 space, there is no piece that could have preceded a 1 step moving piece. I am not saying that your argument cannot be true. I am just saying that it is unlikely that the counselor and minister had any kind of movement to it that could have been different. Only the placement of those pieces and the number of them changed over time according to the information we have about Xiangqi's development. Once again, if we assume that chess games have a common origin, the earliest known movement of the pieces would probably fit the board its been placed on. Chaturanga and Xiangqi have similar moving pieces and 2 of them fit in Xiangqi and do not fit in Chaturanga. That means that those 2 pieces suggest that they were from Xiangqi and not Chaturanga. Isn't it common sense that a civilization or person developing a game, would design movement for pieces that fit the board they are being played on? No one would do something illogical unless there was a matter of tradition involved. As in 8x8 Chess was played with a 2 space diagonal jumping bishop in Europe for several centuries until the long range bishop was finally accepted as the standard piece. Russia played with the 2 space moving bishop and the 1 space moving fers for about 2 centuries while Western Europe moved to the long range bishop and long range queen in the late 15th century. This was due to tradition that they did not want to break in Russia because chess had already been played like that for centuries. There's more than one way for the river to be added and the river to be taken out. I am not insisting it happened one way or the other. It is quite easy to look at a 9x10 intersection board with the river in it and just play within the squares. Any trader traveling between China and Persia can do that spontaneously and essentially create a different but related game. It's harder to take the 8x8 board and add the river because that would take more thinking. My argument is that there is precisely an 8x8 board of square within a 9x10 intersection board because the river has no lines going through it so if you count only squares on a 9x10 intersection board, you get 64. I am saying that in the timeline of Xiangqi within Chinese historical circles who do not look at Western sources, there is no one who believes that Xiangqi was developed during the Tang dynasty which is what the 6-8th century was in China. Although the specific timeline is not agreed upon among Chinese scholars, the Spring and Autumn period is the most agreed upon period of time that Xiangqi was originally developed. One of the reasons was because the pieces and the palace concept is from the Spring and Autumn period and the Warring States period. That is 5th-2nd century B.C. That means Xiangqi's believed timeline among Chinese historians who study Xiangqi's history or supposed history, believe the game was first developed around 700-1000 years before Tang dynasty. This conclusion was not made to counter Western arguments that all forms of chess were developed from Chaturanga in 6th century A.D. It was made internally and with no intention of starting a war of words between the East and West. I do agree that the 8x8 Chess can be linked back to 6th century India or 2nd century Persia, but there is no reason either from game design development or anything in history to suggest that Xiangqi is borrowed from a different game. What we do know is that similar games with similar moving pieces and slightly different boards popped up in India, Persia, and China by the 6th century. Which game came from which is a matter of opinion as we don't have any hard evidence of it going one way or the other. Therefore, it shouldn't be some hard fact that chess comes from India 6th century because similar games already appeared in Persia and China 400 years or more before chess is known to have appeared in India. What do you mean that my argument that games finishing their development at different points means nothing? We know when the long range bishop and long range queen were agreed upon to be in the 8x8 game. Late 15th century in Europe. This is not in dispute. The bishop was taken from the Courier in Courier Chess in Germany which comes from 13th century approximately. So what do you mean, in existence for centuries? That seems kind of generalized. I am only stating 2 accepted dates of the final development of modern 8x8 Chess in Europe and 9x10 Xiangqi in China. 8x8 Chess in Europe was late 15th century, and Xiangqi was Song dynasty in China which is about 500 years or more before late 15th century. That suggests, but does not prove that Xiangqi is an earlier game because it finished its development much earlier than Chess and did not need to change the movements of any of its pieces. In fact all Xiangqi did was add the 2 cannons and an extra counselor and minister to finish the game. That was an easier development than Chess which required more changes. Not just to the bishop and and queen, but 2 space moving pawns, en passant, and castling. Moves like castling and en passant, and 2 space moving pawns are definitely more modern concepts in Chess than anything in Xiangqi which plays very much more like an archaic game. Please be more specific when you say that the bishop and queen in their modern form had already been around for centuries. From which point? If we go back to the earliest known long range diagonal moving piece in Europe, it was in Courier Chess played on a 12x8 board which also had the 2 space moving minister in it also. All of this took place after Xiangqi was finished in its development. This suggests but does not prove that Xiangqi has an earlier start date because less work was needed to finish the game. To believe the opposite is more likely is saying that a game that takes longer in its development process and needs really special rules like en passant and castling precedes a game that did not require much change 500 years beforehand. It's not impossible, but it's unlikely. That's why I think it's silly that the Western world says with absolute authority that chess comes from India without a second thought to it and that China and Japan just copied it. That seems like a bully kind of mentality and not a commitment to actually studying what most likely happened in history.
I think it is adequately established that both the ashtapada and the Chinese chess board were taken from previous uses, so trying to derive either from the other is pointless.
You say that 'the Spring and Autumn period is the most agreed upon period of time that Xiangqi was originally developed. One of the reasons was because the pieces and the palace concept is from the Spring and Autumn period and the Warring States period. That is 5th-2nd century B.C. That means Xiangqi's believed timeline among Chinese historians who study Xiangqi's history or supposed history, believe the game was first developed around 700-1000 years before Tang dynasty.' This is new to me. Please explain how the pieces and the palace concept are specific to the Spring and Autumn Period and the Warring States Period.
More later.
Jason L.: 'Take the middle column of the palace in Xiangqi, and put the counselor on the first rank, the general on the 2nd rank, and the minister on the 3rd rank. That was the original setup. That plus 5 pawns or foot soldiers in the initial positions and a chariot and horse in the corners of the board. There were no other pieces on the back rank. Therefore, out of 9 possible points on the back rank, only 5 of them were occupied.' I was not aware of that. Nor have I seen any evidence from the comments that any other contributor was except you. That would certainly make a difference. If Xiang Qi used a pre-existing board it means that the board wasn't derived from the 8x8 one in the 'two half-boards' that so many here consider intuitive. It does not however mean that the reverse derivation happened either, as the 8x8 board too was a pre-existing one. It means that the half-boards misunderstanding never happened in either direction, and that the boards therefore have no bearing on which game came first. 'How do you argue that a game where the pieces need development is the earlier one and a game where the pieces do not need to be changed is a later one? The chances of that are against game design common sense.' Have you never seen an advertisement selling something as - 'new, improved!'? Think of FIDE Chess. Outside variant circles that is generally considered a game that does not need improvement. The reason is that is a product of improvements of something that did need improving. That how it works. Of course a game that needs improving is older than a game based on it but with improvements made. You are not arguining that because FIDE Chess does not need improvement for most players means that it too is older than Chaturanga, are you? 'You say it can be argued that a game not requiring improvement of the movement of the pieces could have been improved from a predecessor. Where is it then?' We all agree that the predecessor to Xiang Qi with Cannons was Xiang Qi without. As to what the predecessor to that was, most contributors here seem to say Chaturanga, and you yourself say this earlier middle-file-heavy Xiang Qi. 'Please be more specific when you say that the bishop and queen in their modern form had already been around for centuries.' That was not what I said. I was pointing out that those pieces were added to an 8x8 game without them that had, in the form of Chaturanga and Shatranj, existed for many centuries.
Lastly, Jason, you should stop claiming racial grievance and imputing improper motives to everyone else. We mongrels of the western world have explained repeatedly that we have nothing to gain or lose by whether chess originated in India, China, Egypt, or Antarctica. Nor is it true that we have announced a doctrine and then refused to reconsider. We have made an interpretation of the (alas! imperfect) evidence, but eagerly examine every new bit of evidence, and every new argument. This is why we consider everything you have to say, and keep asking for evidence.
To Charles G.: When I say 'finished in development', what I mean is that the fact that 8x8 Chess could be improved at least 500 years after Xiangqi's last improvement before it was 'finished', suggests that the original 8x8 game comes after the original Xiangqi game. It's not full proof, but generally if 2 games come from the same source, it should be faster for the original game to finish its development first because there should be less changes necessary. And my point is that there were less changes needed to be made from pre-cannon Xiangqi to cannon Xiangqi as opposed to 8x8 Chess with 1 space moving counselor and 2 space moving minister and 1 space moving pawns and no castling and obviously no en passant. Chess' complexity is approximately the same as Xiangqi (state-space) and Xiangqi would have been more complex than Chess before the bishop and queen were made long range and the pawns 2 spaces. In Xiangqi, pawns only move 1 space, the 2 counselors only move 1 space in the palace, and the minister still moves 2 spaces exactly. That means all they did was add an additional minister, counselor and the 2 cannons in the only place they can fit on the board. That's an easier development process than what happened with 8x8 Chess in Europe. So if both games have those same moving pieces and they come from the same game, then Xiangqi is more likely the first game because those pieces still move the same on the board. I'm not making a strong argument about which board comes from which. Just that the in terms of game development, a game that does not need to change the movements of its pieces is probably precedes another game with the same pieces on a different board and different setup. In order to say logically that the original moving pieces are borrowed from 8x8 Indian Chess in its first known form, the Chinese would have had to take the one space moving counselor and 2 space moving minister and change the board dimensions to make those pieces work properly. That is not impossible, but it is less likely. Generally, a civilization would change the movements of pieces and rules of the game when developing a game and not the board. When I say 'finished its development' I know it is a matter of opinion what 'finished' means, but I am saying that the fact that the minister and counselor needed improvements for 8x8 Chess to be as good as Xiangqi with the cannons, suggests that the game came later and the movement of the pieces are borrowed. Logically speaking, if 8x8 Chess came first, the Indian/Persian civilizations would have put in the long range bishop/minister to begin with and not made a 1 space moving counselor which does not make much sense next to the king. If the king can move to all of its 8 spaces around it, why would you want to put a piece right next to it that can move 1 space diagonal only? It seems out of place and not logical. And the minister or bishop moving exactly 2 squares seems silly also because that piece can only reach 25% of the squares on the board. If Xiangqi came from 8x8 Persian/Indian Chess, then there would probably be changes to the movements of the pieces and not the other way around to fit the different 9x10 intersection board. Instead, we have the same moving pieces on both games and they need to be changed on 8x8 and not 9x10. The 1 space moving counselor in Xiangqi makes sense because the general or emperor moves only 1 space orthogonal and therefore the counselor(s) moves differently than it. The 2 compliment each other. In 8x8 Chess, the 2 pieces in the center do not compliment each other. I am not pointing fingers at anyone on this board, but the general attitude of most Western sources that say with authority that Chess comes from India at a certain time without doing any research into how related chess games were developed in other parts of Asia. That seems like the European world wants their version of Chess to be the first one. The original one and arguably the best. I often read in places, that Shogi and Xiangqi are not as good and appealing as Chess. It looks like bigotry to me or at least ethnocentric thinking which all cultures are like to a certain degree. However, I have noticed that Asian cultures like Japan and China don't automatically say that FIDE Chess is junk and should be disregarded because its just copied from Xiangqi or Shogi. That kind of attitude is not as prevalent although the Japanese and Chinese also have their own superiority issues. You guys say that no one on this board has any stake in whether the game comes from Persia, Afghan, India, China or any other place, but I think there is something at stake. Maybe not necessarily with everyone on the board here, but with the Western world in general. Since the Western world plays the best and most commonly accepted form of Chess on an 8x8 board with Staunton pieces, if it were to be said that the birthplace of Chess comes from China and not India, it would in a way damage the image of the game as being the original and best one. The concept being sold is that India is the birthplace and Europe improved the game to what it is today. If people start saying the Indian version is borrowed from the Chinese version on a different board, then Chess loses its mystique and 'credibility' almost. If you love 8x8 Chess or any form of chess, you naturally do not want to say it is just copied from another game because it hurts your pride as a person who plays that game as well as to perhaps your culture too. I talk to Westerners, Chinese, Korean, and Japanese people and none of them want to say that their game was from another game. They all like saying their game is original to their culture and they came up with it on their own. Since we know for sure 8x8 Chess doesn't come from Europe, it has to be linked to some where and India/Persia are the earliest known places the game comes from which is fine. What is not fine is to say that other related games are assumed to be copied from the first known cases of 8x8 Chess. That's an assumption that should not automatically be made because as in the case of the Chinese civilization, the Western world is telling the Chinese world that they cannot make certain conclusions or estimations based on their own history without proper evidence. I'm saying that its wrong for people to demand evidence from a civilization that they have proof that their own game comes from their region. If they want to say it comes from their region, that's their business. You don't have to agree with it, but it seems that for Chinese Xiangqi historians, they are automatically wrong to think Spring and Autumn period or Warring States period without sufficient evidence.
and its immediate predecessor was
, was the one before that
I see what you mean that if the 'finished' version of one is later the 'original' is later too, but that pre-supposes that the two have no common 'original'. That would mean that pieces with similar moves in similar positions were created independently in India and China. Most contributors (apparently including yourself) consider this unlikely.
I have already acknowledged that FIDE Chess is a bigger change from Chaturanga than post-Cannon Xiang Qi is from pre-Cannon Xiang Qi, but I do not see it following that the game that needed more change had already been greatly changed from another game. Surely it is more likely that the game that needed less change was the one that had the most prior change.
To call Xiang Qi an improvement on Chaturanga is not to put down China compared to Europe, which also improved on Chaturanga. To call Chaturanga a worsening of Xiang Qi is to say that India cannot even improve a game, let alone create one from scratch. Why should anyone change a game to make it worse? Repositioning pieeces to 'make them work properly' seems far more likely than repositioning pieces that already work properly so that they do not.
A better argument for Chatruranga being derived from Xiang Qi is the Pawn, which does look like an improvement. I concede that this strengthens the case for Chaturanga being derived from Xiang Qi, as does your evidence of pre-pre-Cannon Xiang Qi. How did you find out about that game? On the other hand, does anyone know whether there was a pre-Pawn Chaturanga with a front rank more like Xiang Qi or Shogi? I have read discussions on the Rook having a precursor (the Dabbaba - and where would that come from in a Chinese-origin theory) but never the Pawn.
Jason, I never said that Chinese chess is derived from shatranj. I suggest that both are derived from Shatranj al-Kamil, V.1 (John Gollon's listing), which was played on a 10x10 board. My reasoning is at http://www.goddesschess.com/chessays/johnayer.html .
I think the names 'India' and 'China' are having an undue effect, making people think of the modern nation-states, which are rivals. Gerhard Josten, of the Initiative Group Koenigstein, postulates that proto-chess was invented in the Kushan Empire, fusing elements of Greek origin (from the game of poleis or petteia) brought by the Macedonian army with elements of Indian origin (taken from a race game) and elements of Chinese origin (from liubo). His essay is at http://www.mynetcologne.de/~nc-jostenge/ in a pdf. I would like to hear what you think of it. Myron J. Samsin, also of the IGK, argues for a somewhat earlier date in the same area http://www.schachquellen.de/15122.html .
I would also like to hear why you think that the Spring and Autumn Period and the Warring States Period are a particularly likely setting for the origin of chess.
Who says Xiangqi is 'finished'? (Or Chess, for that matter?) I think Asia rules for Xiangqi were proposed less than 50-years ago. And in the first half of the 20th century they still played Chess with a different initial setup (with someof the Pawns already advanced). Aren't we trying to improve on Chess every day? Asto the rest of the discussion: I don't think that moving back the Pawn rank with Pawns that don't have an initial double-push can count as an improvement...
Thanks for putting up the diagrams Charles. However, I am not sure about the last form of Xiangqi before the cannons were added. It's possible the 2nd minister and 2nd counselor were only added along with the cannons, but I really don't know. I don't know how long the heavy middle-file version was played or how widely it was played. The 2nd counselor and 2nd minister could have been added independently before the cannons were added. I wasn't saying that pieces were brought to a new board and made worse on purpose. I don't necessarily believe the Indian civilization did such a thing. There is a theory proposed in Li's book (which is just a theory) that the 8x8 square board comes from China and is a simplified version of the 9x10 intersection board which is exactly 1/4 of a 19x19 full Go (Weiqi) board. If you add up 10x9 4 times, you will get 19x19. Therefore, if the 8x8 square board comes from China, then the same pieces were used, but they did not work properly until they were fixed in Europe several hundred years later. Another possibility is that between China and Persia or China and India, the pieces some how got moved over to the squares as a matter of cultural preference and essentially a different but similar game was created by playing on squares instead of intersection points. Yes, I agree that it does not make sense to make a game worse, but I don't know who or why someone would switch the same pieces to a slightly different board. All I do know is that its more logical for those original pieces to come from a board where they fit. Also, we shouldn't view the prime minister piece as an elephant because the whole concept of the prime minister not being able to cross the river is more about the minister not leaving its own countryside and not about an elephant not being able to cross a river. I also have no idea how the placement of the pawns are different in each game and most importantly, why the pawn in 8x8 Chess captures diagonally instead of straight forward. For a pawn to be able to capture diagonally and be a different movement is a more advanced concept than just pawns capturing straight forward and then to the side later on after it crosses the river. I believe that a pawn that captures diagonally but moves by going forward is a more modern concept than the Xiangqi pawn which is very straight forward. It wouldn't conclude anything based on this, but would lean towards the 8x8 pawn as being more of an evolution of chess and thus being later in the development stage. Anyway, I am making a simple game development observation. The 2 space moving minister and the 1 space moving counselor seem to come from the Xiangqi board and not the 8x8 Chaturanga or the other Shatranj. Whichever board those pieces fit better, means they are more likely to have been developed for that board. The goal is to figure out which game likely came first, not to figure out why someone or a civilization would move pieces to a slightly different board so they wouldn't work right. There are a lot of explanations for that, but to me that's a separate issue because I am not trying to figure out how the migration actually happened. Also, I think its highly unlikely that the Chinese could have gotten those pieces from a game that wasn't working right and applied a board that made those pieces fit right. Because, you've got to be a little lucky to do that. It's not impossible, but it's not how a game development process usually works. If the 8x8 game came first, the pieces would fit it and when they were moved to 9x10 intersection board, the movements would need to be changed in order to fit that board. It's strange to me to say that Xiangqi is an improvement of Chaturanga because that does not necessarily mean that Xiangqi came after Chaturanga just because its better. Chaturanga can come after Xiangqi and be the worse game because the original pieces were moved over to an 8x8 board and didn't work right anymore. It's an assumption to say that the better game must be dated after the worse game. There's more than one explanation for why Xiangqi works better than the original Chaturanga. Therefore, I never looked at which game was better. I just looked at the movements of the pieces and which board they seem to naturally fit. Also, nothing else from the history of Xiangqi points to any sort of Indian origin or borrowing from any foreign culture but looks inherently of Chinese origin. The 9x10 board can be derived from an already existing 19x19 Weiqi board. There is no indication of a palace in Chaturanga or a concept of a countryside and the prime minister needing to stay on its own side. These are all Chinese concepts and the Xiang piece has nothing to do with an elephant but just has the same sound of the word for elephant in Chinese. Xiang Qi's Xiang means 'live atmosphere' or 'live pieces'. That is the pieces are alive and can move around as opposed to static pieces in Weiqi. Remember, I said that the xiang comes from the Chinese word Qi Xiang. Elephant is Da Xiang. I know that knowledge of the Chinese language is perhaps beyond the purpose of this forum, but I think it should be pointed out because its critical to understand that Xiangqi has nothing to do with elephants either in names or the 2 space diagonal moving piece. It's a very big misunderstanding to think that the elephant was borrowed from the Indian army. http://en.wikipedia.org/wiki/Chaturanga Another thing to point out about the original Chaturanga board. The king/generals do not face each other. They are asymmetric. This could be because of the rule in Xiangqi that the generals cannot face each other due to their attack capability like a chariot(rook). This suggests that Chaturanga's placement of pieces could have been influenced by this rule in Xiangqi but was later abandoned in Shatranj. I don't think there's sufficient evidence of the game going from anywhere to anywhere, so I don't insist that Chaturanga comes from Xiangqi. I only insist that if we assume the 2 games have a common origin, that the pieces fit the Xiangqi board better. As far as how the migration could have happened or where the 8x8 board really comes from, I'm not sure. But to go back to the issue of what civilizations claim, I think that any civilization has the right to claim their own game as having come from within itself if it chooses to. As far as I know, I have not heard any Chinese scholar claim that India or Persia copied the game from China. They just say that Xiangqi comes from within China probably during the Spring and Autumn period. That's it. They don't claim that India and/or Persia copied it because there is nothing in literature or anything else that suggests this. Therefore, the Chinese scholars should have the right to make a claim about their own history unless we are saying here that the Chinese don't have that right. I am reading some writings by British authors in the late 1800's and they seem to indicate with strong authority that India is the birthplace and that 'China' has admitted to getting the game from India. How can anyone write that China or the Qing dynasty at that time has 'admitted' to getting the game from India? If the earliest indication of 8x8 Chess is from Persia or India in the 6th or 2nd century A.D., that's fine with me. I'm not insisting that the board comes from China. That's not the point. The point is, if the Chinese say their game is from a certain period of time in history, they should have the right to do so. That's the only 'grievance' that I really have because its kind of upsetting when its assumed that everything must be copied from an original 'Western' source even though India was not a part of the Western world in the 6th century. Even the name 'Chess' suggests precisely that its the original one. For people who grow up calling chess 'Chess' and may not be aware of Chinese Chess or Japanese Chess, would naturally think that if the Western version of the game is simply called 'Chess' and those others are called Chess with Japanese or Chinese in front of it, then that means (Euro or Western) Chess is the original or orthodox one. The most correct one instead of being just another form of chess in the world. I've seen an 11x10 version of Xiangqi and that version of Xiangqi definitely comes during the Song dyansty when some experimentation of Xiangqi was happening because they couldn't find a way to put the cannons on the back row. There was an apparent attempt to expand the board from the original 9x10 to 11x10 to fit the cannons, and it did not work. Finally, the cannons were left floating 2 points ahead of the horse and left there. So I appreciate the link you have, but I am pretty sure that 11x10 comes much later. If Murray uses the Song dynasty 11x10 as evidence that Xiangqi looks like that and suggests that it comes from a 10x10 board, I am sorry, but he didn't look hard enough. We all know that the original Xiangqi did not have cannons, so why would he show that board as an 'early' version of Xiangqi when he should have just said it was an 'a failed experiment' during the Song dynasty? It seems manipulative to show that 11x10 Xiangqi game as an earlier predecessor. There is no indication that there is any board pre-dating the 9x10 board in Xiangqi. I think the Weiqi theory makes perfect sense to me. You can cut up a 19x19 Weiqi board into 4 pieces and you will get four 9x10 boards. I apologize about the comments about Westerners saying Chess is better than Shogi and Xiangqi. I did not mean that this site endorses that kind of thinking in any way. This site is certainly not about that kind of thing. I was saying that this is a common perception in Western circles that Chess is the best game and that Xiangqi has limited attacking power. Among my Western friends, they seem to respect Shogi a bit more as a game. But as an observation of the game play, while Xiangqi has no pawn structure and therefore less positional complexity, and also has less attacking pieces and no pawn promotion (queen), the draw rate in the game is still lower than FIDE Chess which does not suggest inferiority. The game is more checkmate oriented due to the small palace the general is confined to which leads to more games ending in the middle game due to checkmate. At the highest levels, Xiangqi masters draw about 20% less than GM's in FIDE Chess, so the apparent lack of attacking material does not lead to more draws in Xiangqi. I'm not claiming either game is better than the other myself. I personally prefer FIDE Chess because its what I grew up on. The games have different kinds of complexities and I also correct the common Chinese belief that Xiangqi is just way better designed and more complex than Chess because it is certainly not the case in every regard.
'Therefore, if the 8x8 square board comes from China, then the same pieces were used, but they did not work properly until they were fixed in Europe several hundred years later.' Who's saying that the 8x8 board came from China? 'Yes, I agree that it does not make sense to make a game worse, but I don't know who or why someone would switch the same pieces to a slightly different board.' Well what's sauce for the Peking duck is sauce for the Bombay duck, as it were. If the Chinese wouldn't switch the same pieces to a slightly different board, why would the Indians? 'Also, we shouldn't view the prime minister piece as an elephant because the whole concept of the prime minister not being able to cross the river is more about the minister not leaving its own countryside and not about an elephant not being able to cross a river.' Well this site's Xiang Qi page shows the Chinese characters for 'Elephant Game', not 'Minister Game'. Are these not the correct characters? 'Also, I think its highly unlikely that the Chinese could have gotten those pieces from a game that wasn't working right and applied a board that made those pieces fit right. Because, you've got to be a little lucky to do that. It's not impossible, but it's not how a game development process usually works.' Lucky or skilful. They could have seen how well the Ferz and Elephant worked defensively on one side and experimented, switching from squares to intersections (on two half-boards) to get the symmetry that they desired. Perhaps they went through a stage with one aside of more pieces because they wanted to work wit the existing sets, and then decided to make ones specially deisngfed for their own game. 'The goal is to figure out which game likely came first, not to figure out why someone or a civilization would move pieces to a slightly different board so they wouldn't work right. There are a lot of explanations for that, but to me that's a separate issue because I am not trying to figure out how the migration actually happened.' That's a pity, because finding out how might give a clue to who. 'There is no indication of a palace in Chaturanga or a concept of a countryside and the prime minister needing to stay on its own side.' The Chinese could easily give two half-boards purely for ease of storage a game-play significance that it never had in India. That would give the River. The Palace or Fortress might be a later addition, perhaps influenced by the Xs at the corner squares of each 4x4 quarter of teh Chaturanga board but moved to fit Chinese culture. Are any of these features on the Wei Qi board? 'Xiang Qi's Xiang means 'live atmosphere' or 'live pieces'. That is the pieces are alive and can move around as opposed to static pieces in Weiqi. Remember, I said that the xiang comes from the Chinese word Qi Xiang. Elephant is Da Xiang.' I refer the hon. gentleman to my previous point about this site's Xiang Qi page. 'Another thing to point out about the original Chaturanga board. The king/generals do not face each other. They are asymmetric.' They also have Pawns in front of them, so facing would seem an irrelevance.
It's a possibility that the 8x8 chessboard comes from China or the pieces were moved over to the squares in China, or they were moved over to the squares some where between China and Persia or China and India. All of these are possible. What is not likely is the pieces from Persia/India were moved from the squares to the intersection points some where between Persia/India to China because the original Xiangqi design has less pieces than the 16 pieces found in the first version of Indian or Persian Chess. I was mistaken about the first known design of Xiangqi. The earliest one appears to have no palace, no river, and no minister. It's the same design as what Charles has posted, except with those changes. If you look at that board, it looks even less like the first known version of chess in India/Persia unless you believe the pieces were removed some where between India/Persia to China. There's only 11 pieces per side in Xiangqi originally as opposed to 16 in the original versions of Persian or Indian chess. A game with less pieces in its original design and one which does not even have the 2 space moving minister, most likely predates a game with '2' ministers. Xiangqi did not have 2 ministers until much later. At first it had none, then one, then 2. That's a progression. Indian and Persian versions start with 2. That suggests the 8x8 version came later. Unless of course you believe that a progression of game design includes removing pieces that were already there. Another important thing to point out in the first version of Xiangqi, is that the general or king is the character 'Han' . The same Han from Han dynasty. Later version of Xiangqi had the generals changed to 'Shuai' or 'Jiang'. The character 'Han' is the same one you can see in Janggi. That Janggi preserved the position of the general in the center of the palace on the 2nd rank as well as the character used for the general, is a strong indication that parts of Janggi are based on the earliest known version of Xiangqi and then evolved as Xiangqi evolved, but the general stayed on the 2nd rank. This is often the case with Korean and Japanese culture. They seem to be influenced by Han Chinese culture at certain points in history and essentially preserve parts of it while Chinese culture moves on and forgets what it was in the past. Therefore, Korean and Japanese culture are places to look for hints of what Chinese culture was like at a certain point. Regarding the elephant vs. minister confusion, with all due respect to this site and every other form of research regarding the name and meaning of Xiangqi, the Xiang means 'Alive, or atmosphere' as in the pieces move as opposed to static pieces in Weiqi. If you think of Weiqi as being an influence on Xiangqi, the pieces in that game are static while the pieces in Xiangqi move around. If you want to debate this issue, you will have to learn Chinese and go into the literature of Xiangqi to dispute this. In Chinese, a character can be used for different words. In the case of Xiangqi, 'qi xiang' means 'alive/atmosphere', and 'da xiang' means elephant. The xiang on one side means prime minister and the other xiang takes after the name of the game. I've addressed that the main points I have written here are to try to figure out which game likely came first. I don't claim to have all the answers to how a game can migrate from place to place. If we have what we believe to be reliable records that the earliest Xiangqi does not resemble the earliest forms of chess in Persia and India, that is good enough. I'm also trying very hard to point out that there are some very big misunderstandings as far as what the 'xiang' characters mean and the name of the game. I am only sharing what I have learned from Chinese people who know something about the history of Xiangqi and are unaware of the India vs. China debate which originates from the West. I'm a little confused by the reference to the Xiangqi site on this web site chess variants.org. Are you saying that because this site says that Xiangqi means 'elephant game', etc. that Chinese people don't know their own language or history or not entitled to interpret their own history and language without adhering to Western sources first? This site claims that Chess comes from India first. Does that mean I am not allowed to post any of these things here that suggest that it does not? So because a site and a lot of other sources say Xiang in Xiangqi means 'Elephant Game', that I am not allowed to say that the Chinese Xiangqi historians say it means 'Qi Xiang' and not 'Da Xiang'? I didn't say the game means 'Minister's Chess' although if I wrote that by accident at some point, I apologize. I mean that the chess pieces (red side) means prime minister. The game uses the black side 'Xiang' which is from 'Qi Xiang' (atmosphere, live) and not 'Da Xiang (elephant)'. In short the game means moving and alive pieces as opposed to static stones in Weiqi. If that's the case, then there is no room for discussion or debate, because it means that so-called established sources in English take precedence over Chinese sources regarding Chinese history, language, and the history of a board game. Does this also mean that Chinese teachers must ask Westerners what the meaning of their own language is before teaching Chinese to Westerners? If you want to say it's more likely that the Chinese moved un-working pieces to a different board so that they did work, I can't try to convince you, but I think the evolution of board games is much more likely the other way around. When deciding how a chess piece moves, it has to be on a board with certain dimensions. Therefore, it's a bit difficult to come up with the 2 space moving minister on the 8x8 board, because it only reaches 25% of the squares and doesn't reach any of the back rank squares at all. The 2 space moving minister/elephant obviously didn't come from 8x8. And I've also pointed out already, that the original Xiangqi design didn't even have the minister in the game, so debating this point is moot. Regarding the facing each other thing, the fact that the kings do not face each other in the original version, is another hint that they were reversed essentially to prevent them from facing each other if the center pawns are exchanged as they so often are with anyone who is familiar with playing Chess. In the French Defense exchange variation, the e-file pawns get exchanged and the kings face each other. Even in the original game where pawns move 1 space only, the same thing can happen. I'm not saying it's proof, but it's a possible reason for why the kings do not face each other. There's other possible reasons of course.
Note that Xiangqi had no divergent pieces until the cannon was added, in the original version all pieces moved passively and captured in the same way. On the other hand, the Pawn in the various forms of early Indo-Persian Chess has been divergent since the earliest known times. If divergence is an evolutionary change, that suggests that Indo-Persian Chess is older that we currently think it is. On the other hand, it could be an import from some non-Chess Indo-Persian game, perhaps acquired from a Greek game at the time of Alexander the Great. This last factor does not apply at all to China. Note that divergent Pawns are conspicuously absent from Xiangqi, Janggi, and Shogi, but do occur in various SE Asian variants, which have influences fom both China and India. So I would propose the points: 1. Maybe both the Indo-Persian origin theory and the Chinese origin theory are wrong and two different but somewhat similar games were developed independently, perhaps with some mutual influence on one another. 2. My idea could easily be wrong (probably is). 3. So could anybody's idea be wrong, whether they think Chess originated in China, India, Atlantis, or Mars. 4. Documentary evidence is not definitive, nor is it likely to become so. 5. It ultimately doesn't matter, however interesting the question is. 6. It sure as hell isn't worth a. practicing racism, or b. accusing others of racism.
As I stated in my last post, the observation that Xiangqi has no divergent pieces in it until the cannon does not apply because Xiangqi's earliest known version had only 1 counselor and no minister. Later 1 minister was added, and then another minister and another counselor were added. This progression from 11 pieces to 14 to 16 where 8x8 chess always had 16 to begin with and had the same moving pieces (not counting cannon) means that Xiangqi predates and influenced 8x8 Chess. The issue with the pawn in 8x8 Chess capturing differently than it moves does not necessarily mean that the game is older than Xiangqi. That's like saying a more modern game is older than we believe it to be because it has more modern moving pieces instead of making the more obvious observation that a more modern (pawn) is a later evolution of chess in general. If there is a less modern version of the pawn in 8x8 chess, its predecessor was obviously the pawn in Xiangqi which captures the same way it moves. I don't know about any possible Greek influence, but the fact that the position of the pieces and the movement of the pieces are the same in both games on the back row, strongly suggests they have a common origin. I also noted step by step how Xiangqi developed, and there is no apparent influence from 8x8 chess, and 8x8 Chess looks like a more modern version of Xiangqi. It seems like I am using common sense logic, and I am being refuted with a different kind of logic that I could not have come up with unless I saw the responses to my posts here. It seems that there is no way I can state something totally obvious to me here because it will always be looked at it in a totally different way based on the assumption that 6th century A.D. India Chess is first. I am giving a great deal of detail, and it seems that I am getting back a line of logic that is making my head spin. It's like if I showed someone 2 cereal boxes. One looks like it is from the 90's and the other clearly looks like it is from the 60's that are similar to each other suggesting a common origin. I would say and most would say that the box from the 60's is older, but I am hearing here that the box from the 90's is actually older because of the advanced designs, etc. suggesting a older origin. It's like on this forum, things that seem newer and more modern are actually older than something that seems more ancient because its evolution process must be longer. Well, yes, a simple moving pawn moving straight forward evolved into a pawn on the 2nd rank that captures differently than it moves. Why does a more modern pawn in 8x8 chess have to be from something other than a simple moving pawn in Xiangqi? It seems like no matter what, some form of logic not based on specific details must be stated in order not to acknowledge something that is very obvious to me and others who do not have a pre-set opinion regarding the matter as if it was their political allegiance or something. It's like saying that because Xiangqi has no queen in it, then it must be the newer game because it has older moving pieces in it like the counselor meaning that 8x8 Chess is an older game because it requires more change to get where it needs to be. That kind of thinking is prevalent here instead of the more obvious line of logic that a 1 space moving counselor is probably from a game that requires a 1 space moving counselor for the game to work right. i.e. Xiangqi and not 8x8 Chess. I know it survived in Makruk, but that piece is still out of place to me and it's movement is essentially duplicated by the 'Silver General' next to it. I am not saying anything is for sure, but I am saying that from many points of view, such and such is more likely than the opposite, and the initial game design of Xiangqi strongly suggests that it has no influence from 8x8 Chess, but the opposite is true.
25 comments displayed
Permalink to the exact comments currently displayed.