Query Results for
Type=Game
Categories=2d,UsualEquipment,Diff-Winning
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'UsualEquipment',`Categories`) AND FIND_IN_SET(:'Diff-Winning',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64) By Mason Green.
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64) Author: Kieran Child.
Anti-Chess. Lose all your pieces to win. Author: Fergus Duniho.
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!) By Peter Aronson.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64) By Terry H. Jones.
Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hubert Philips.
Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64) By Fergus Duniho.
Ataturk Chess. Players may announce a different piece to be royal. (8x8, Cells: 64) By Ralph Betza.
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64) By Robbie Manson.
BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
CastleChess. White must prevent black from castling. (8x8, Cells: 64) Author: Éric Angelini.
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64) By Francois Tremblay.
Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Chaturanga. The first known variant of chess. (8x8, Cells: 64) Author: Fergus Duniho.
Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64) By Robert Price.
CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
Checkismate. Put the King in check to win. (8x8, Cells: 64) By Andrew LeRoy.
CheGo. Drop chess pieces on the board to control the largest number of squares. (8x8, Cells: 64) By Alfred Pfeiffer.
Chesica. Game from the 19th Century combining elements of Checkers and Chess. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frederick S. Copley.
Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64) By Robert Price.
Chessling. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Peter Aronson. Inventor: How-Hie Ling.
ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. (8x8, Cells: 64) By Alfred Pfeiffer.
Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64) Author: Topher Gayle. Inventor: Topher Gayle and Tom Tracy.
Chivalrous Attrition. Two knights jump over and may not go to visited squares. (8x8, Cells: 64) Inventor: William F. Bultas.
Claustrophobia Chess. game is lost if King has no space to move. By Thomas .
Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win. By Tank .
Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64) By Saleh Waziruddin.
Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64) By João Pedro Neto.
The Consuls. Chess with two Kings and Pawns that can capture as Bishop, Knight, and Rook on the enemy side. By Albert Lee.
Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
Coregal Chess. Both kings and queens are royal. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
Crown. Players secretly decide whether their king or queen (who moves like the king) is royal. Inventor: L. U. Kisljuk.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64) By Maurice Dekker.
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Uwe Wiedemann.
Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64) By George William Duke.
Diceless Chessgammon. Move all pieces off the opponents side of the board. (8x8, Cells: 64) By Ralph Betza.
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Dodo Chess. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64) Author: Gerben Dirksen.
Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64) By Sergey Sirotkin.
Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64) By Lev Grigoriev.
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64) By Robert Price.
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces. Author: Jeff Gibson. Inventor: Tony Berard.
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Fluidity chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64) By Lev Grigoriev.
Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64) By George William Duke.
Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64) By Michael Nelson.
Fusion Chess. Variant in which pieces may merge together or split apart. (8x8, Cells: 64) By Fergus Duniho.
Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64) By Mark Thompson.
Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64) By David Fisher.
Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64) By Hans L. Bodlaender.
High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
Hindustani Chess. 19th century Indian game. (8x8, Cells: 64) Author: John Ayer. Inventor: _unknown.
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64) Author: David Howe. Inventor: Alexandre Muñiz and David Howe.
Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
Kar Ouk. A variation of Khmer Chess (.rar unix archive file). By Yu Ren Dong.
Killer Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
Knightmate. Win by mating the knight. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64) By Danny Purvis.
Lancelot. Missing description (8x8, Cells: 64) By Stan Druben.
LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64) By Charles Gilman.
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64) By Dan Troyka.
Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64) By Flynn Leek.
Metapontum. Cooperative chessvariant on hexagonal board. Author: Hans L. Bodlaender. Inventor: Hans Theo Frenkel.
Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Monochrome Chess. All pieces are the same color. Players move pieces on their side of the board. Author: David Howe. Inventor: Andrew Looney.
Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Vernon Rylands Parton.
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
Odds Chess. Ways of giving a weaker opponent better odds. (8x8, Cells: 64) Author: Roger Cooper.
Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
Palindromic Chess. Play until the position on the board is the reversed of the starting postion. (8x8, Cells: 64) By David Howe.
Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) and Becca Rabong. Inventor: Becca Rabong.
Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64) Author: Pavel Tikhomirov.
Pawns-to-Kings Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Poison Pawn Chess. Capture the wrong pawn and you lose. Author: calebmcc111. Inventor: Samay Raina.
Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Lawrence Crane.
Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
Quantum Chess. Chess meets Quantum Physics. Author: Fergus Duniho.
Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vernon Rylands Parton.
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64) Author: David Howe. Inventor: William Geary.
Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
Safe Passage. Move pieces to opposite side without putting pieces in danger of capture. By Karen Robinson.
Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. (8x8, Cells: 64)
Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64) By (zzo38) A. Black.
Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64) By Daniil Frolov.
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64) By Rich Hutnik.
Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64) By Michiel Tas.
Simplified Makpong. Makruk variant. By Henk Drost.
Single check chess. Checking the opponent wins the game. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
Stalemate chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64) By punkus martyrus.
Stylish victory or stylish fail. Missing description (8x8, Cells: 64) By Daniil Frolov.
Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
Suicide Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64) By Robert Atkinson.
TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64) By Rich Hutnik.
TaflChess for Zillions. TalfChess on Zillions site. By Rich Hutnik.
Take-all Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64) Author: Andrea Mori.
Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
Three Player Chess. Three players must win both games simultaneously to win. (8x8, Cells: 64) By Andrew Heiser.
Throne Chess. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.
Thunder Chess. A hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (64x(8x8)) By Fergus Duniho.
Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64) By Alex Wood.
Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64) By Peter Aronson.
Training Chess: Knights move. Simple chess variant for training the move of the knight for children that start to learn chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Training Chess: Rook, Bishop, Queen moves. Simple chess variant for training moves of pieces for children that start to learn chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64) Author: Rob McCarter.
Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64) By (zzo38) A. Black.
Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64) By João Pedro Neto.
VIZAVI. Missing description By Сергей Маэстро.
Warm Spit Chess. One of your pieces in addition to your King is royal (your vice-president), and it can be changed. (8x8, Cells: 64) By Ralph Betza.