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This page is written by the game's inventor, A. M. DeWitt. This game is a favorite of its inventor.

Uchi Chu Shogi

Ever since I had heard of Chu Shogi, I had wanted to make a version that was playable with drops. My first attempt at this was with the Seireigi family of games, particularly Chu Seireigi. However, that game and its bigger sibling Dai Seireigi fail to do this successfully due to two reasons - there were too many pieces on the board (making successful attacks more difficult) and the pieces themselves were too powerful (providing extra advantages to the defender), resulting in a rather drawish game.

Uchi Chu Shogi (打中将棋 uchi chū shōgi, "drops middle chess") is my attempt to improve Chu Seireigi. It solves both of the problems above, since the armies only cover at most exactly half the board, and the pieces in said armies are overall much weaker and more forward-biased, making the game more decisive.

Play Uchi Chu Shogi against others via Game Courier

Setup

An interactive diagram has been provided (The Javascript source code was written by H. G. Muller) to make it easier to understand how each piece moves. The images are from Bob Greenwade's graphics set, and were made using H. G. Muller's Diagram Editor with scalable graphics.

Only the location of the pieces of one side are mentioned below. The setup for the other side can be obtained by rotating the board 180 degrees. The promotion and XBetza notation of each piece has been included for easier reference.

Lines below can be clicked to see how the pieces move:

First Rank

  • 12l, 1l Lance (fR) -> Treacherous Fox (sbWfFfA)
  • 11l, 2l Ram's-Head Soldier (fB) -> Prancing Stag (sfWbFfN)
  • 10l, 3l Copper General (fFvW) -> Great Leopard
  • 9l, 4l Silver General (FfW) -> Venomous Wolf
  • 8l, 5l Gold General (WfF) -> Fragrant Elephant (fF3fsWbF)
  • 7l King (K)
  • 6l Lion (FafafFNS)

Second Rank

  • 11k, 2k Knight (fN) -> Heavenly Horse (FfWbNfAfD)
  • 9k, 4k Flying Swallow (fA) -> Rook
  • 7k, 6k Iron General (fWfF) -> Golden Bird (FvWfD)

Third Rank

  • 12j Venomous Wolf (vW3sWfF) -> Rushing Boar (F3sW3vW)
  • 10j, 3j Enchanted Badger (fWfD) -> Bishop
  • 8j Bishop (B) -> Dragon Horse (BW)
  • 5j Rook (R) -> Dragon King (RF)
  • 1j Great Leopard (sW3bWfF) -> Plodding Ox (F3vW3sW)

Fourth Rank

  • 12i-1i Pawn (fW) -> Tokin (WfF)

Pieces

The following table shows the moves of the pieces (XBetza notation is included for easier reference) and the picture below shows the piece promotions (Pieces promote to the piece on the square directly above them, if present).

Piece Promoted Piece

King
王将/玉将
ōshō/gyokushō

The King moves one space in any direction, but not into check. (K)

The King does not promote.

Lion
獅子
shishi

The Lion can slide up to three squares diagonally or jump anywhere within a distance of exactly two squares. (FafafFNS)

The Lion does not promote.

Rook
飛車
hisha

The Rook moves as it does in Chess - it slides orthogonally. (R)


Dragon King
龍王
ryūō

The Dragon King moves as it does in Shogi - it can move as a Rook or as a King. (RF)


Bishop
角行
kakugyō

The Bishop moves as it does in Chess - it slides diagonally. (B)


Dragon Horse
龍馬
ryūma

The Dragon Horse moves as it does in Shogi - it can move as a Bishop or as a King. (BW)


Venomous Wolf
毒狼
dokurō

The Venomous Wolf can slide up to three squares vertically, or step one square sideways or diagonally forward. (vW3sWfF)


Rushing Boar
行猪
gyōcho

The Rushing Boar can slide up to three squares diagonally or sideways, or step one square vertically. (F3sW3vW)


Great Leopard
大豹
daihyō

The Great Leopard can slide up to three squares sideways, or step one square backward or diagonally forward. (sW3bWfF)


Plodding Ox
歬牛
sengyū

The Plodding Ox can slide up to three squares diagonally or vertically, or step one square sideways. (F3vW3sW)


Gold General
金将
kinshō

The Gold General moves as it does in Shogi - it steps one square orthogonally, or diagonally forward. (WfF)


Fragrant Elephant
香象
kōzō

The Great Elephant can slide up to three squares diagonally forward, or step one square diagonally backward, sideways, or directly forward. (fF3fsWbF)


Silver General
銀将
ginshō

The Silver General moves as it does in Shogi - it steps one square diagonally, or directly forward. (FfW)


Venomous Wolf
毒狼
dokurō

The Venomous Wolf can slide up to three squares vertically, or step one square sideways or diagonally forward. (vW3sWfF)


Copper General
銅将
dōshō

The Copper General moves as it does in Chu Shogi - it steps one square vertically, or diagonally forward. (vWfF)


Great Leopard
大豹
daihyō

The Great Leopard can slide up to three squares sideways, or step one square backward or diagonally forward. (sW3bWfF)


Iron General
鉄将
tesshō

The Iron General moves as it does in Dai Shogi - it steps one square orthogonally or diagonally forward. (fWfF)


Golden Bird
金翅
kinshi

The Golden Bird can jump two squares directly forward, or step one square diagonally or vertically. (FvWfD)


Flying Swallow
飛燕
hien

The Flying Swallow jumps two squares diagonally forward. (fA)


Rook
飛車
hisha

The Rook moves as it does in Chess - it slides orthogonally. (R)


Knight
桂馬
keima

The Knight moves as it does in Shogi - it jumps one square forward and then one square diagonally outward. (fN)


White Horse
白駒
hakku

The White Horse moves as it does in Chu Shogi - it slides vertically, or diagonally forward. (vRfB)


Enchanted Badger
変狸
henri

The Enchanted Badger jumps two squares, or steps one square, directly forward. (fWfD)


Bishop
角行
kakugyō

The Bishop moves as it does in Chess - it slides diagonally. (B)


Ram's-Head Soldier
羊兵
yōhei

The Ram's-Head Soldier can slide diagonally forward. (fB)


Prancing Stag
踊鹿
yōroku

The Prancing Stag can jump one square vertically and then one square diagonally outward, or step one square diagonally backward, sideways, or directly forward. (sfWbFfN)


Lance
香車
kyōsha

The Lance moves as it does in Shogi - it slides directly forward. (fR)


Treacherous Fox
隠狐
inko

The Treacherous Fox can jump two squares diagonally forward, or step one square diagonally forward, sideways, or directly backward. (sbWfFfA)


Pawn
歩兵
fuhyō

The Pawn moves as it does in Shogi - one square orthogonally forward. (fW)


Tokin
と金
tokin

The Tokin moves as it does in Shogi - as a Gold General. (WfF)

Rules

All rules, unless stated otherwise, are identical to those of standard Shogi.

Board Style

The board may be either a traditional uncheckered Shogi board, or a checkered board with a dark square at each player's left-hand corner.

Promotion Zone

The promotion zone is the farthest four ranks of the board.

Promotion and Drop Restrictions

These rules are the same as in standard Shogi. However, the ones that do not specifically apply to Pawns apply to more pieces due to them becoming trapped on certain squares. Specifically, they are as follows:

Impasse

This rule is the same as in standard Shogi, except that the minimum number of points needed to not lose is 49, and promoted pieces use the point value of their unpromoted counterparts. The scoring is as follows.



This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By A. M. DeWitt.

Last revised by A. M. DeWitt.


Web page created: 2025-03-01. Web page last updated: 2025-03-01