ChessCraft
ChessCraft
is an abstract game played with cards, for 1 vs 1 or 2 vs 2 players.
Each game takes around 30 min to 1 hr. Contents of the full games are:
a)Â Â Â Â Â Â 32 pieces
b)Â Â Â Â Â Â 75 cards
c)Â Â Â Â Â Â 16 board tiles
Besides the
full version, the game also has 3 other versions:
1)Â Â Â Â Â Â A cards-only version with
standard chess set
2)Â Â Â Â Â Â A pieces-only version
3)Â Â Â Â Â Â A 52-cards version
4)Â Â Â Â Â Â A standard-chess board
version
Setup
Assembly
Cut out the
32 movement grid (4 colours with 8 pieces in each colour). Fold each movement grid (5x10 squares) at the
middle and glue the 2 sides together to make a 2-sided playing piece. Another
option is to cut it into two 5x5 squares and paste them on both sides of a 1 inch
disc/chip.
Cards-only
version: Do not
use the pieces, instead use regular chess pieces. Each player has 16 pieces – 8
basic pieces (pawns), 1 king and the rest are advanced pieces. The costs of the
pieces are pawn (1), knight (3), bishop (3), rook (5), queen
(8). Each player may only have 8 pieces in play, including the king.
Cut out the 75
cards and put them into card sleeves with real cards inside (2.5inch by 3.5
inch).
Cut out the 16
board tiles (each is 2x2 squares). The circles on the squares mean that the
square is a terrain of that colour.
Standard
chess board version: To play without board tiles, use an International Chess board and ignore
the cards that affect board tiles.
Setup
Each player
chooses a colour and gets the 8 corresponding colored
pieces. The movement grid on each piece shows how the piece can move and
capture.
Deal the 16 board
tiles with corresponding terrain to the players. If there are only 2 players,
each player gets 4 more random tiles. Then, they take turns to place the board
tiles. Similar coloured squares (black and white) cannot
be adjacent, and each tile must be placed such that it joins to a placed tile
at 1 square edge or more. Player may not place a tile that only touches the
corner of a placed tile.
The last
board tile placed should contain a terrain of the player’s colour.
After each player places their last board tile, each player takes the side
nearest to their last board tile and place their King piece on one of the 4
squares on this last board tile. This 2x2 region is the summoning board tile where
the player can summon their pieces during the rest of the game.
Place the 75
cards in an accessible location. This forms the common draw pile.
Rules
Game Play
There are 3
ways of winning the game:
1) Capture the opponent(s)
king(s)
2) Accumulate 20 cards per
player
3) When the king reaches
the opponent’s summoning board tile
At the
beginning of each player's turn, he draws 1 card from a common draw pile. During
his turn, the player has to make a move on one of his pieces. At any time
during his turn, he can
1) Summon basic or
advanced pieces
2) Promote basic pieces to
advanced pieces
3) Play cards
To do these
3 actions, costs must be paid first, which means discarding cards equal to the
cost face down to a common discard pile.
The cost of the
basic piece is shown on the top left corner of the movement grid, while the
cost of the advanced piece is shown on the top right corner. The cost of
promotion is the difference in cost between the advanced piece and the basic
piece. Cost of a playing card is shown at the top right corner of the card.
Whenever a
card is played, the opponent may respond by playing a card. Cards are resolved
first in last out. During opponent's turn, player may also play cards.
Pieces-only
version: Do not
use the cards. Each player gets 1 resource at the beginning of his turn. Use
dice or glass gems to keep track of these resources. Resources are spent to
summon or promote pieces.
Pieces
Advanced
pieces have a circle at the center of the movement grid.
A piece just
summoned or promoted cannot move.
Player can
also modify the movement, capture or interaction with opposing piece of a piece
in play by paying the cost of a Piece Modifier Action card. The effects of the
modification lasts only the turn the card is played.
52-cards
version: Do not
use the Piece Modifier Action cards.
Player may
not move such that his and his opponent's moves repeat themselves the 2nd time.
Unsummoned
pieces are in each player’s reserve. When the pieces are captured (or
destroyed), they are placed in each player’s graveyard.
Player may
not promote the piece such that it contributes to a checkmate.
Cards
Players may
play cards of their color and all Piece Modifier Action cards.
There are 2
types of cards. Actions go to the discard pile face up immediately while
Permanents stay in play in front of the player who played them.
Kings cannot
be targeted or affected by cards unless specified.
Player may
not play a card such that it contributes to a checkmate.
Board
Tiles
Each 2x2
board tile has a coloured circle in one of the
squares. The circle indicates the square as a terrain of that colour. At the beginning of a player’s turn, if his pieces
occupy all 4 terrains of his own colour, he can draw
1 more card.
Standard
chess board version: If playing without board tiles, flat and small chips having the 4 colours can be randomly placed on each 2x2 region. If chips
are not available, just ignore rules involving terrain.
This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
By Changcai Chen.
Last revised by Changcai Chen.
Web page created: 2009-08-29. Web page last updated: 2021-07-11