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Leo. Moves on queen lines, but must jump once when taking.
Leo Chess. The Queen is replaced by a Leo, which must leap over a screen to capture.
Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf).
Letter Chess. Pieces are a diagram that shows a letter and their movement capabilities. (7x7, Cells: 49)
Levantine Chess. One unit is immune to capture if it is not attacking.
Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64)
Li, David. Interview with the author about his books on Kriegspiel.
Liars Chess. You may lie about the move you have made.
Lias's Proposal. Pawns may move, but not capture, one square sideways.
Lichen Chess. Pieces are modular, and each piece may contain fragments belonging to both players.
Lichess. Internet chess server featuring a few variants as well.
Life, the Universe and Everything. 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction. (6x7, Cells: 42)
Life, the Universe and Everything
. 42-square double-move variant with unusual pieces, inspired by Douglas Adams' fiction.
Lilliputian Monochromatic Alice Chess
. All pieces are colorbound, and switch boards rather than switching color.
Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84)
Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64)
Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100)
Limited Square Chess. A form of Chess with a Limited Supply of Squares; entry of the 38-challenge. (8x8, Cells: 38)
Limiting Chess. On a 4x8 board, with the objective of capturing all the opponent's pieces. (8x4, Cells: 32)
Lines of Relay. The addition of a piece - the "Lore Apprentice" adapted from the Querquisite. "LoR(e)" stands for Lines of Relay.
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64)
Link to: Rainbowchess. Cards determine which pieces are placed on the board.
Lion. Powerful piece from Shogi variant.
Lion (2). Moves on queen-lines but must jump exactly one piece. Appears in fairy chess problems.
Lion (Murray). Jumps two orthogonally or diagonally or captures on neighboring square.
Lion Chess. Replaces the riders in Chess with hoppers.
Lion Chess. Queen, rook and bishops are cannons that must leap in order to capture.
Lion Chinese Chess
. Chinese Variant from Taiwan.
Lions and Dragons Chess
. Download this file to see this sample game.
Lions and Dragons Chess
. Hexagonal variant. Dragons carry a ball to the goal while Wizards avoid capture.
Lions and Dragons Chess. Hexagonal variant. Dragons carry a ball to the goal while Wizards avoid capture. (Cells: 84)
Lions and Unicorns Chess.
With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80)
Lions and Unicorns Chess. Play this large Chess variant with Lions and Unicorns.
LiQi
. Very Strong Chss.
LiQi. Very Strong Chess. (8x8, Cells: 64)
List of Chess Variants. This is a large listing of chess variants.
List of fairy pieces. A long list of fairy piece name and sources.
A List of Novelty Pieces. Lists unusual pieces with move descriptions.
Litrof. Variant on 42 squares played with stacks of Icehouse pyramids, where different color pyramids give stacks different powers. (5x8, Cells: 42)
Little Cheops. Large variant with extra rules governing game play. (9x9, Cells: 81)
Little Cheops. Missing description
Little Dragon Chess
. Modern small variant of Xiangqi on board of 41 squares.
Little Dragon Chess. Modern small variant of Xiangqi on board of 41 squares. (5x7, Cells: 41)
Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64)
Little Rider Reef. Overcome the reef. (11x11, Cells: 110)
Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces.
Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46)
Little Trio. Missing description
Little Trio. Small variant combining Chess, Shogi, and Xiang-Qi. (7x7, Cells: 49)
Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91)
Lively chess. Fast development is the basis in chess. (8x8, Cells: 64)
LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64)
Locust. Jumps over opposing pieces on Queen lines to capture.
Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144)
Locusts
. Simple chess variant with only two set of pieces on each army.
Logic Mazes. Robert Abbott's Webpages.
Logical Follow-Up to Duke of Rutland Chess. Derivative of The Duke of Rutland's Chess with other compound pieces.
Login. Sign in to the Chess Variant Pages.
Logis 3D. 3d-chess variant by R. Planesi. (Link.).
The Lonely Wolf
. Missing description
Long Leaper. Moves as queen, but takes by leaping.
Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176)
Long-King Shogi. Long-king moves very far but don't let it get captured. (9x9, Cells: 81)
Longshanks Chess. Missing description (12x12, Cells: 84)
Loonybird. Pieces on a seven by seven board move differently when they take.
Loonybird. Pieces on a seven by seven board move differently when they take. (7x7, Cells: 49)
Loonybird. Pieces on a seven by seven board move differently when they take.
Loop Chess. Chess played on a loop. (28x1, Cells: 28)
Lord of the Rings Chess. Missing description
Los Alamos Chess. Used for the first computer chess program.
Los Alamos Chess. Play the first variant ever programmed for computer play on Jocly.
Los Alamos Chess
. Chess on a 6x6 board.
Los Alamos Chess. First known variant played by a computer. (Recognized!)
Los Alamos Extinction Chess With Bunkers. On 6 by 6 board with two additional 2 by 2 bunkers, and extension chess rules. (2x(6x6), Cells: 44)
Los Alamos Extinction Chess with Bunkers
. On 6 by 6 board with two additional bunkers, and extension chess rules.
Los Alamos variant. Chess on a 6 by 6 board from the early days of computing. (6x6, Cells: 36) (Recognized!)
Los Alamos Vierschach. Four player variant of small variant Los Alamos Chess. (10x10, Cells: 84)
Losing Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Losing Chess. Taking is obligatory; the first player that loses all his pieces wins.
Losing Chess. Play this variant with the object of being stalemated on Jocly.
Losing Chess. Captures are mandatory, object is to be unable to move.
Losing Chess II. Captures are mandatory, stalemate draws.
Losing Chess III. Captures are mandatory; checkmating or having bare.
Losing Chess IV. Captures are mandatory, being checkmated or having bare.
Losing Sphinx Chess. Losing chess in four dimensions.
The Lotus Board. Notation and Directional Concepts.
Lotus Boards. Configurations for Future Chess Variant Contests.
Lotus chess: Chess Pieces in the Lotus Environment. With information on additional pieces.
Lotus chess: Chess Pieces in the Lotus Environment. Missing description
Lotus Chess: the Book. A hardcopy printout of the four main files dealing with Lotus Chess.
Lotus-39. Chess variant on special shaped board with 39 squares. (Cells: 39)
Lotus-39 Chess: An Introduction. Missing description
Lubny Chess. 100 cell chess variant invented in 1972.
Lucky Xiangqi. All the pieces, except the kings, are turned over so you can't see what they are. (9x10, Cells: 90)
Ludii Portal. The home of Ludii, a general game system that can play the full range of traditional strategy games, including chess variants. ()
Ludus Chessunculus. Game played on Hexagonal board with non-standard pieces.
Ludus Equitum. Game in style of Society of Creative Anachronism.
Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64)
Ludus Equitum. Game designed in style of Society of Creative Anachronism.
Ludus Magus. Missing description (2x(8x8), Cells: 145)
Ludus Magus
. Missing description
Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64)
Lumberjack. Pieces move according to their current column.
Lumberjack
. Pieces move depending on the column they are on.
Luotuoqi (Camel Chess). Fun contest: Help us create a new chess variant by committee.
Luotuoqi (Camel Chess)
. Chess variant designed by committee.
Luotuoqi: Nominations. The list of official nominations for the variant-by-committee.
Lynx Chess. Razorbill. (12x12, Cells: 144)
M!C Chess. All pieces but the king move and capture differently in a 10x10 board.
M-Chess
. Pieces change movement capabilities depending on the column they occupy.
M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64)
Maasai Chess. Play Maasai Chess with Game Courier.
Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns.
Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169)
Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100)
Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults.
Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces.
Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100)
Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture.
Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100)
Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi.
Machine Gun Chess. Attacked units are removed. The object is to remove.
Macrochess. Board is formed by having a 4 by 4 grid at each side of a cube.
Macrochess. Missing description
Macrochess. Missing description (12x12, Cells: 144)
Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100)
Mad Chess
. Chess variant with unequal armies on 10 by 10 board.
Mad Chess (Steel=White). Chess variant with unequal armies on 10 by 10 board.
Mad Chess (Stone=White). Chess variant with unequal armies on 10 by 10 board.
Mad Elephant Chess. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces.
Mad Elephant Chess. Missing description
Mad Elephant Chess
. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces.
Mad Elephant Shogi. Missing description (9x9, Cells: 81)
Mad King Chess. Missing description (8x8, Cells: 64)
Mad King Chess
. Missing description
Mad Mate. Wooden set for chessgi: captured pieces change hands and can be used as reinforcement.
Mad Queen Shogi. Missing description (8x8, Cells: 64)
Mad Queen Shogi. Missing description
Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier.
Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64)
Mad Threeparty Chess. Chess for three. Each opponent has a king which you may check.
Madcap Chess. If a capture is available, the player must capture,.
Madhouse Chess. Usually called Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64)
Madrasi Chess. Units of opposite color and identical kind which attack one another cannot move.
Maelstrom
. All 64 squares of 8 by 8 board are initially filled with pieces.
Maelstrom. All 64 squares of 8 by 8 board are initially filled with pieces.
Maelstrom Chess. All 64 squares are initially occupied.
Mafeking Kriegspiel. Players choose their own setups, unknown to opponent, units adjacent by Knights (spies) are visable.
Mage. Rooks cannot be captured or capture, and the Queen is replaced by a Mage.
Mage Chess. Queen can swap with any friendly unit.
Mage Chess II. Queen can swap with any friendly or enemy unit.
Magi. On 10 by 10 board with new pieces and different outcome rules. (10x10, Cells: 100)
Magi
. Variant on 10 by 10 board with new pieces.
Magi - A Chess Variant. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100)
Magic Carpet Chess. Each player has a magic carpet to move a non-King to any empty square on the board.
The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64)
Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64)
Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77)
Magichess. Chess variant that uses ideas from Magic: the Gathering card game.
Magician Chess. Variant on 7 by 7 board with nine holes and magician able to move holes. (7x7, Cells: 40)
Magician Chess
. Version using Alfaerie graphics.
Magician Chess
. Variant on 7 by 7 board with nine holes and magician able to move holes.
Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64)
Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained.
Magna Carta Chess. lack has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King.
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King.
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64)
Magnetic Chess
. Pieces that moved attract and repel pieces like magnets.
Magnetic Chess. Moved unit attracts and repels.
Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!)
Magnetic Chess: 4 sample games. Missing description
Magnetic Piece PNGs. Magnetic style Chess Variant Piece Images in PNG format.
Magnetic Xiangqi set. Photo's of a magnetic Chinese chess set.
Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available).
Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100)
Maharadscha
. Lone king, moving as queen+knight, versus an army.
Maharaja. See Amazon. Can move as queen or as knight.
Maharaja and Sepoys I. Lone king, moving as queen+knight, versus an army.
Maharaja and Sepoys II. Lone king, moving as queen+knight, versus an army. The maharaja.
The Maharaja and the Sepoys. Powerful lonely king against a full set of pieces. (8x8, Cells: 64)
Mainzer Schach. 11 x 8 variant with two Januses and one Marshall, and different setup.
Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88)
Major FUN's Daily Briefings. Article on the Chess Variant Pages.
Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64)
Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361)
Maka-Dai-Dai Shogi. Historical ultra large Shogi variant.
Maka-Dai-Dai Shogi pictures. Photos of a commercial Maka-dai-dai Shogi set.
Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces.
Makarenko's Chess
. Pieces can split and combine in many ways. Four variants included.
Make own Army and Handicap Azsymchess
. Missing description
Make-A-Rule Chess. Play chess and modify its rules concurrently. Chess with Nomic.
Make-A-Rule Chess. Sample game.
Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196)
Makruk. Play the Thai version of Chess on Jocly.
Makruk. Play the traditional Chess variant of Thailand on Game Courier.
Makruk (Siamese Chess)
. Part of a document describing various Historical Chess Variants.
Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!)
Makruk and Sittyuin. Zillions file to play Thai Chess and Burmese Chess.
Makruk experiences. Tim Krabbe's WWW page on his experiences with Makruk.
Makruk Library. Missing description
Makruk match. Moves of a match of Thai chess.
Makruk match 2. Moves of Thai Chess game Gralla - Mendel.
Makruk Set Photos. Photos of handmade Makruk set by Gary Gifford.
Mallett Chess. Play this small variant known in Zillions as Knights vs Bishops 5x4 on Jocly.
Mammoth Chess. Large Variant. (10x10, Cells: 96)
Mamra Chess. Adds the Mamra, a piece that only Pawns may capture. (8x8, Cells: 66)
Mamra Chess
. Adds the Mamra, a piece that only Pawns may capture.
Mamra Chess. Adds the Mamra, a piece that only Pawns may capture.
Mamra Chess with Wuss. Variant combining very strong Mamra piece with weakening Wuss piece.
Man. Moves to any adjacent square, like a King, but not royal.
Man and Beast 01: Constitutional Characters. Systematic naming of symmetric and forward-only coprime radial pieces.
Man and Beast 02: Shield Bearers. Systematic naming of divergent coprime radial pieces.
Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces.
Man and Beast 04: Generalised Generals. Systematic naming of part-symmetric coprime radial pieces.
Man and Beast 05: Punning by Numbers. Systematic naming of coprime triaxial oblique pieces.
Man and Beast 06: The Heavy Brigade. Systematic naming of symmetric and forward-only non-coprime radial pieces.
Man and Beast 07: When Beasts Collide. Systematic naming of more complex oblique pieces.
Man and Beast 08: Diverse Directions. Systematic naming of symmetric pieces mixing radial and oblique components.
Man and Beast 09: Mighty Like a Rose. Systematic naming of pieces following Curved, Crooked, or Bent paths.
Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces.
Man and Beast 11: Long-nosed Generals. Systematic naming of part-symmetric pieces with non-coprime components.
Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves.
Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces.
Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces.
Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions.
Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces.
Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces.
Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6.
Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves.
Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces.
Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles.
Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces.
Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
Manchurian Chess. Java applet for Yitong, a variant on Chinese Chess.
MANEVAR a.k.a. Maneuver. Game with infantry, cavalry, and archers and multiple moves per turn. (13x12, Cells: 156)
Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available).
Maniac. Chess and Chess Variants Program.
Mansindam. A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81)
Manticore. Moves one space orthogonally, then slides outward as a Bishop.
Many Rules in One Game. List chess and variants.
Many Worlds Chess. Large variant, inspired by the many worlds interpretation of quantum mechanics.
Mao. Moves as knight but cannot jump.
Mao-hopper. Moves as knight must must jump over occupied orthogonal square at first movement.
Maorider Chess. Missing description
Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72)
Mapped Chess. Mapped Chess Game with extended 3D moves mapped on 2 boards. (2x(8x8), Cells: 128)
Mapped Chess
. Missing description
Mapped Chess. Missing description (2x(8x8), Cells: 128)
March Hare Chess. Each side moves first a black unit, then a white unit.
The Marine Game. Small wargame, simulating a sea battle.
Marinelli's three-handed chess, or Triple Chess. Historic chess variant for three players. (Cells: 136)
Mark Davis's Chess Designs. With a round chess board.
Marmara. A Byzantine Chess variant featuring Trojan Horses. (4x16, Cells: 64)
Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)
Marseillais Chess. Move twice per turn. (Recognized!)
Marseillais Chess
. Move twice per turn.
Marshall. Moves like rook or as knight.
Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32)
Martian Chess. Large variant from the book The Chessmen of Mars.
Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100)
The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64)
Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64)
Masonic Chess. Game played on a Masonic tile board.
Mastering Chechmates, by Neil McDonald. A review of a book.
Mastery. A Game of Skill for Two Players.
Mastodon Chess. Standard pieces plus two Mastodons per side. A strategical big-board variant.
Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant.
Mat-al-magnun. The fool's mate in Shatranj.
Mate in two moves. Old mate in two problem from 1859.
Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64)
Mathewson's Hexagonal Chess. Glinski Hexagonal chess, but with different layout.
Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196)
Matrix Chess
. Chess played on a board of tessellating pentagons and diamonds.
Matron Chess.
Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available).
Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64)
Maxima. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic. (Cells: 76)
Maxima
. Download this file to see a sample game of Maxima!
Maxima
. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic.
Maxima
. This ZRF enforces the checkmate condition in Maxima.
Maxima. Play Maxima, an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic.
Maxima Set. Missing description
Maya Chess. Indian variant in which a defended unit (not king or pawn) moves according to the defender(s).
Mayhem Chess. Different pieces and setup. (8x8, Cells: 64)
Mayhem Chess. Different pieces and setup.
Maze. Cooperative chesslike game; commercial game.
Mazes for the Mind. Missing description
McCooey's Hexagonal chess. Chess on a board, made out of hexes. Variant of Dave McCooey. (Cells: 91) (Recognized!)
McCooey's Hexagonal Chess
. Chess on a board, made out of hexes.
McCooey's Hexagonal Chess. Popular hexagonal variant.
McCooey's Hexagonal Chess. Play this hexagonal adapation of Chess on Jocly.
McCooey's Hexagonal Chess: Sample games. Missing description
McGinnis, Seth. Interview with the winner of the contest to design a chess variant on 39 squares.
McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91)
Meares's Proposal. Bishops can also move and capture one square orthogonally.
La Mecca. Chess Encyclopedia.
Mecklenbeck
. Pawns can promote on the sixth row.
Mecklenbeck Chess. Pawns can promote on the sixth row.
Mecklenbeck Chess. Pawns promote on 6th rank.
Mecklenbeck Chess. Missing description
Med Chess. Diagonal board game with a mix of traditional, modern and Shogi pieces. (8x8, Cells: 44)
Med Chess
. Diagonal board game with a mix of traditional, modern and Shogi pieces.
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64)
Medusa Chess. Non-capturing medusas petrify enemy units.
Medusa Chess II. Non-capturing medusas petrify enemy units.
Medusa Chess III. Medusas petrify enemy units they attack and capture as Queens.
Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess.
Medusa Shogi. Missing description (11x11, Cells: 121)
Medusa Shogi. Missing description
Mega Doom Chess Project. Missing description
Mega House Hexagonal Chess (MHH Chess). An enlarged version of Full house hexagonal chess by Kevin Pacey. Game with 72 pieces. (13x13, Cells: 127)
Mega-Chess. A chess game where each piece is a chess game! (64x(8x8), Cells: 4096)
Megachess. Played on 6 boards arranged in a 2 by 3 grid. (24x16, Cells: 384)
Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256)
MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182)
Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128)
Melbourne Chess and Christchurch Chess. 3-D variant on an 8x8x8 board. (8x(8x8), Cells: 512)
Mêlée. Variant on 9 by 9 board with 9 different pieces and castle square that must be occupied. (9x9, Cells: 81)
Melee Chess. Large variant, win by entering enemy castle.
Memories of Hexagonal Chess. Brian Towers tells about Hexagonal Chess tournaments in the 1970s.
Memories of Hexagonal Chess. Missing description
Memory CardChess for Four. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where it was.
Memory CardChess for Teams. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remembers where it was.
Memory CardChess for Three. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where is was.
Memory CardChess for Two. Like regular CardChess, but cards are flipped face down when not moving.
Mercenary Pawn Chess. Use either side's pawns to capture units.
Mercurial Chess
. A variant on 42 squares with a satallite board and the rescure of captured pieces.
Mercurial Chess. A variant on 42 squares with a satallite board and the rescue of captured pieces. (6x6, Cells: 42)
Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64)
Meridian Chess.
Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available).
Mesmer Chess. Missing description
Mesmer Chess
. ach player has a Mesmerist piece that can move opposing pieces it attacks.
Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64)
Mesmer Chess. Introduces a new piece, the mesmerist, which can control how opposing pieces move.
Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64)
Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64)
Meta-Chess. Missing description
Meta-Chess. A Review of the book.
Meta-Chess. Book review.
Meta-Chess. Table of Contents and Preface.
Meta-chess Digital Edition. Digital Copy of 'Meta-chess' by John W Brown.
Metagame Game-Playing Workbench. Information on tool for game programs.
Metamachy. Play this large variant with a variety of fairy pieces on Jocly.
Metamachy
. Zillions of Games file for Metamachy. (12x12, Cells: 144)
Metamachy. Large game with a variety of regular fairy pieces.
Metamachy. Play this large game with a variety of regular fairy pieces.
Metamorph Chess
. Variant in which pieces transform by fixed rules into other pieces.
Metamorph Chess. Variant in which pieces transform by fixed rules into other pieces. (8x8, Cells: 64)
Metamorph Chess. Play this variant in which pieces frequently promote or demote.
MetamorphaChess. Pieces represented by dice change to another type after having moved.
Metamorphin Assimilation Chess
. A hybrid of Metamorph Chess and Assimilation Chess.
Metamorphin Fusion Chess
. A hybrid of Metamorph Chess and Fusion Chess.
Metamorphin' Assimilation Chess. A hybrid of Metamorph Chess and Assimilation Chess.
Metamorphin' Fusion Chess. A hybrid of Metamorph Chess and Fusion Chess.
Metamorphing Chess. Pieces upgrade when escaping, downgrade when capturing.
Metamorpin'-Fusion A. Pieces are likely to proliferate.
Metamorpin'-Fusion B. Pieces are likely to proliferate.
Metapontum. Cooperative chessvariant on hexagonal board.
Metapontum Peace Chess. Metapontum Peace Chess cooperative chess game.
Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available).
mettamorphachess. Missing description (8x8, Cells: 64)
Mexican Chess. Large variant from Mexico with 3,1 jumpers.
Mexican King Chess. Win the usual way or by making it safely to Mexico.
Mi Arena Chex. Hexagonal chess variant. (Cells: 79)
Michael's Chess. An elaboration of Lord Dunsany's Chess with varying Pawn sides.
Michell's Proposal. Pawns may underpromote on next-to-last rank.
Michelson's Chess. Each side moves first a red unit, then a white unit.
Micro 4x5 Chess. Play this miniature Chess variant on Jocly.
Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256)
Microshogi. Small shogi variant on a 4 by 5 board. (4x5, Cells: 20)
Microshogi
. Small shogi variant on a 4 by 5 board.
Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64)
Mid-evil Chess. Adds a Prince (combines the moves of queen and knight) to Capablanca's array by eliminating one knight...
Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100)
Mideast Chess. Cavalier (as Aanca-Gryphon) with Courtier (as zebras), castles (squirrels) and chevaliers (camels) with FIDE pieces.
Mideast Chess
. Variant on 10 by 10 board, inspired by ancient Tamerlane chess.
Mideastern Chess. Actually a California variant resembling "Tamurlane" chess.
Midgard Chess.
Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64)
Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine.
Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion.
Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64)
MightyChess. Capablanca Chess, but stronger pieces.
Mike's Camel Chess
. Lùotuoqí (Camel Chess) variant with more balanced pieces.
Military Chess. 19th century commercial chess variant. (8x8, Cells: 64)
Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144)
Millennium 3D Chess (tm). (Link.).
Millennium Chess. Commercial variant on 15 by 8 board with almost twice the normal set of pieces.
Millennium Chess Preset. This is the preset for Millennium Chess.
Millennium Chu Shogi
. http://pika.cs.nctu.edu.tw/lit/MillenniumShogi.zip.
Miller's Spherical Chess. Play this early adaptation of Chess to a spherical board on Game Courier.
Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each.
Mime Attack Chess
. Pieces capture like the pieces they're capturing usually capture.
Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities.
Mimic Chess
. Chess on a larger board with 3 new pieces with constantly changing movement capabilities.
Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities.
Mimics. Several pieces that can imitate the movement of other pieces.
Mimotaur Chess. Missing description
Mimotaur Chess. Mimotaurs move as queens, may only capture a unit.
Mind-Vector. Missing description (9x9, Cells: 81)
Mindsports. Website of game inventor Christian Freeling, with online games.
Minefield Chess. Two of your squares have hidden mines that can destroy an enemy unit.
Minesweeper chess. Missing description (8x8, Cells: 64)
Mini Burmese Chess
. Small variant of Burmese Chess.
Mini Burmese Chess. Small variant of Burmese Chess. (6x6, Cells: 40)
Mini Chess. Play Martin Gardner's 5x5 Mini Chess on Jocly.
Mini Chess 4x4. Play this miniature Chess variant on Jocly.
Mini Citadel Chess
. Mate the king or occupy a citadel of your opponent.
Mini Citadel Chess. Mate the king or occupy a citadel of your opponent. (8x8, Cells: 68)
Mini Courier Chess Moderno. Missing description (10x8, Cells: 80)
Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45)
Mini four player chess. Missing description (8x8, Cells: 48)
Mini Hexchess. McCooey's Hexagonal Chess on smaller board.
Mini HexChess. Small hexagonal chess variant. (Cells: 37)
Mini Shogi. Play this smallest of Japanese Shogi variants on Jocly.
Mini Slanted Escalator Chess
. Chess on smaller asymmetric board.
Mini Slanted Escalator Chess. Chess on smaller asymmetric board. (8x6, Cells: 44)
Mini Thunder Chess. A small-scale hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess.
Mini Thunder Chess. A small-scale hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (6x7, Cells: 42)
Mini Thunder Chess
. A small-scale hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess.
mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64)
Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81)
Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King.
Mini-Shogi. Missing description
Miniature Chess. The smallest variant in which every legal move can be made as in FIDE Chess.
Miniature Chess. From an old Martin Gardner column in "Scientific American".
Minigolf Chess on a Really Big Board. Pieces have momentum, bounce against the walls, and can be spinned in variant on 8 by 16 board. (16x8, Cells: 128)
Minima. johnnyluken. (6x6, Cells: 64)
Minishogi. A Minishogi association has existed, and may still exist, in Osaka.
Minishogi. On a 5 by 5 board. (5x5, Cells: 25) (Recognized!)
Minishogi Gold and Silver / 5五将棋 金銀. Super-aggressive version of Minishogi on a 5x5 board. (5x5, Cells: 25)
Minishogi setuper. Minishogi you can set up pieces at beginning of the game. (5x5, Cells: 25)
Ministers Chess. Commercial variant on a 9x9 board with an extra Queen (called a Minister).
Ministers Chess. Two queens on each side on a 9x9 board, available commercially.
MiniXiang. Missing description
Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30)
MiniXiangqi. S. Kusumoto's MiniXiangqi - Chinese Chess on a 7x7 board (with zrf).
Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104)
Minor Chess Variations. Slight diffs from popular inventions. (8x8, Cells: 64)
Minotaur Chess. Variant with board turned 45 degrees. (8x8, Cells: 64)
Mir Chess. Play this variant that is mid-powered between Chess and Shatranj.
Mir Chess.
Missing description (8x8, Cells: 64)
mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64)
Mirror Chess. Playing against its mirror image: game is always a draw.
Miscellaneous Chess FAQ. Some answers to some frequently asked questions about chess and trivia.
Mischia. A small 6x6 chess variant that plays like normal chess. (6x6, Cells: 36)
Missile Chess. Each unit can rifle-capture once.
Missile Chess. Missing description
Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64)
Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256)
Missing the Mark. Making intentional errors. (8x8, Cells: 64)
Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288)
Missoum Perspective Chess. Missing description
MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64)
Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81)
Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100)
Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100)
Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64)
Mitregi. Shogi variant with more powerful diagonal pieces. (10x9, Cells: 90)
Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121)
Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169)
Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169)
Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61)
Moa. moves like knight but cannot jump first diagonal square.
Mob Strategy. Mob Strategy, The Takeover Game, presented by The Game Pile.
Mobile Pawn Chess. Pawns have increased movement.
Mock Chess. No royal piece, mandatory captures.
Mockery Chess. Missing description (8x8, Cells: 64)
Moderate Progressive Chess. A player may move one more piece than his opponent just moved.
Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64)
Modern Capablanca Random Chess. Missing description
Modern Carrera's Chess. Play this modern version of Carrera's Chess on Game Courier.
Modern Carrera's Chess. Play Modern Carrera's Chess with Jocly.
Modern Chess. Play this 9x9 variant with one extra piece on Jocly.
Modern Chess
. A variant on a 9 by 9 board.
Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81)
Modern Chess. Latin American 9x9 version.
Modern Chess. Play on Game Courier.
Modern Chess Principles. Missing description
Modern chess puzzle. Mate in one with piece of combined bishop/knight move from Modern Chess.
Modern Chess set. Photo of chess variant with 9 by 9 board.
Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64)
Modern Courier Chess. An attempt to reform the courier game by emulating the development of modern chess.
Modern Courier Chess. Missing description
Modern Courier Chess. An article from Variant Chess discussing the game. (12x8, Cells: 96)
Modern Courier Chess. Sample Game with analysis, from Variant Chess.
Modern drunk elephant shogi. Missing description
Modern drunk elephant shogi. Missing description (9x9, Cells: 81)
Modern English Random Chess. Missing description (10x10, Cells: 100)
Modern Kamil
. A set of variants adding Camels or Camel-like pieces to the Orthochess array.
Modern Kamil. Two variants that add the Camel to the standard Orthochess array on enlarged boards. (10x10, Cells: 100)
Modern Kamil. Game Courier preset for Modern Kamil, a game from Nuno Cruz with Camels. (10x10, Cells: 100)
Modern Makruk. A fusion of Modern Chess and Makruk.
Modern Minister's Courier Chess. Missing description (11x8, Cells: 88)
Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72)
Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72)
Modern Random Chess. Missing description
Modern Random Chess. Missing description (9x9, Cells: 81)
Modern Shatranj. A bridge between modern chess and the historic game of Shatranj.
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