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We were playing 'Nuclear Chess' on chess boards at Reed College in the early 80's, first without the dead spot. We shortly added the spot with some interesting twists...and the results are finally being computerized. I unfortunately came across this site while looking to see if any of my co-designers had worked on the project...you are not one of them.
Portlander, what did you invent?
I can vouch for the authenticity of Mr. Shields' creation of DeadSquare, as I helped him play test it on the Portland streets in the mid 90's. I also coined the term 'DeadSquare', and helped codify the standard rules of play for this website.
Mr. Shields was the one to submit his concept for computer development. The basic principle of exploding squares is surely not unique when developing variants, any previous claims are without merit.
http://www.angelfire.com/pq/YAHOSHUAH/nuclear.html
And had a fun quick 4 games. I think the applet might not be very strong... but you get a good idea of the explosive and addictive nature of this game.
I have a nuclear chess game that is sort of a varient. In this you only move one pawn on each side, and the kings go back and forth and no engagement is played (lose no pieces). Boring, non traditional, easy, lose no pieces, simple, and of utmost importance for Washington, D.C. and Kremlin as well as other nuclear armed nations (India, Pakistan, China). Intersted, contact Richard M. richard_mciver@yahoo.com
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