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Well, the game has been played a fair number of times against the computer
and at least once by e-mail vs a human opponent, and it seemed to play
fairly well (of course, there might be something wrong with it, after all
I <em>lost</em> :)).
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A play order of AABB instead of the more usual ABAB for a four-player
partnership game transforms it into a limited double-move variant, rather
like one whose name I can't recall, where you get to move a piece on the
left side of the board and one on the right side each turn. Limited
double-move variants tend to be fun and exciting, so I can see the appeal,
and spliting the double-move between partners has some piquant aspects,
particularly if communications are restricted and reading minds is not at
least one of the partner's strengths. I think I may add an AABB variant
as to the Chaturanga 4-84's ZRF (still double-dummy, alas).
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As for bid multiplayer Chess with a dummy . . . Could be done. Should it? :)
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Thanks for the kind words, Tony.