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I've revised the section on time controls. I've made Spare Time larger while reducing the amounts of Extra Time and Bonus Time that players get. Besides giving you more time to start with, increasing Spare Time maintains a larger buffer of time when you are keeping the pace. Maybe I should add a Buffer Time to the time controls that overrides the value of Spare Time when pace keeping is used. Then I could keep the buffer lower than the initial allotment of Spare Time.