[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]
Single Comment
Of course I posted anonymously about sliding values based on things objective, i.e. especially Captures and Number of Moves, just standard programming. More mathematically, to go with Move Equation under Game Design topic, I also developed a Positional Advantage Equation. It measures a game from its rules for positional advantage potential. [Achernar], being Orthodox Chess with interesting but bizarre rules overlaid, would expect any basic program to play well.[I switched Achernar and Deneb, sorry]