[Edit] I like the 'Cricket'.
It seems a nice way to introduce a grasshopper move into an army,
without resorting to very weak pieces like the Grasshopper itself.
By making it divergent, with a normal capture, it is also avoided that the piece becomes worthless in the late end-game.
In fact, mgQcQ is a major piece: it can force checkmate just together with its King!
Problem is that it is very strong.
I am testing it now in Fairy Max, and it even beats a Dragon King RF.
But it can be weakened by decreasing the range of the capture.
Even mgQcQ3 is still a major piece.
I am also contemplating a Happy Hoppers army. It might contain some of the following pieces:
[Edit] I like the 'Cricket'. It seems a nice way to introduce a grasshopper move into an army, without resorting to very weak pieces like the Grasshopper itself. By making it divergent, with a normal capture, it is also avoided that the piece becomes worthless in the late end-game. In fact, mgQcQ is a major piece: it can force checkmate just together with its King!
Problem is that it is very strong. I am testing it now in Fairy Max, and it even beats a Dragon King RF. But it can be weakened by decreasing the range of the capture. Even mgQcQ3 is still a major piece.