One purpose for these is to illustrate Piececlopedia pages, but I would also like to make them useful for playing Chu Shogi. I guess the limiting dimension is the screen height, which is normally less on a widescreen monitor. Using the full 1080p height of my monitor, spaces would have to be no larger than 90 pixels tall on a 12x12 board. The pieces in the thumbnails have a height of 89 pixels, which would just barely fit. To avoid using F11, the piece height might need to be 75 pixels or smaller. At the size of the thumbnails, some details have been lost. In particular, it is hard to make out the alchemical symbols for gold, silver, and copper on the gold, silver, and copper generals, and it may be difficult to make out the age and sex differences between them too. Other pieces, though, are more easily distinguished even if some detail is lost. The animals are easy to tell apart. While it's hard to tell that the blind tiger is blind, it has stripes, and the ferocious leopard has spots. The dragon horse looks more horse-like than the dragon king and more dragon-like than the qilin. The chariots all look different, and so do the movers. In general, these should still be more recognizable to western players than pure Kanji, and with Kanji added, western players who have some familiarity with the Kanji might have an easier time telling them apart. But I should probably increase the size of the alchemical symbols.
One purpose for these is to illustrate Piececlopedia pages, but I would also like to make them useful for playing Chu Shogi. I guess the limiting dimension is the screen height, which is normally less on a widescreen monitor. Using the full 1080p height of my monitor, spaces would have to be no larger than 90 pixels tall on a 12x12 board. The pieces in the thumbnails have a height of 89 pixels, which would just barely fit. To avoid using F11, the piece height might need to be 75 pixels or smaller. At the size of the thumbnails, some details have been lost. In particular, it is hard to make out the alchemical symbols for gold, silver, and copper on the gold, silver, and copper generals, and it may be difficult to make out the age and sex differences between them too. Other pieces, though, are more easily distinguished even if some detail is lost. The animals are easy to tell apart. While it's hard to tell that the blind tiger is blind, it has stripes, and the ferocious leopard has spots. The dragon horse looks more horse-like than the dragon king and more dragon-like than the qilin. The chariots all look different, and so do the movers. In general, these should still be more recognizable to western players than pure Kanji, and with Kanji added, western players who have some familiarity with the Kanji might have an easier time telling them apart. But I should probably increase the size of the alchemical symbols.