If you want to convert an Interactive Diagram to GAME code, it would be better to start with a Diagram that enforces the piece confinement through a morph. This is supported in the generated GAME code. I am not even sure whether off-board legs are supported by it. But even if they are, the moves as defined in the current I.D. would make the preset very slow.
If you want to convert an Interactive Diagram to GAME code, it would be better to start with a Diagram that enforces the piece confinement through a morph. This is supported in the generated GAME code. I am not even sure whether off-board legs are supported by it. But even if they are, the moves as defined in the current I.D. would make the preset very slow.