I haven't gone into the details yet. But I'd like a few clarifications to make sure I understand.
Does this mean that when it's finished, I won't need to implement cbMoveMidZ in the views for standard variants built from a FEN string? Or is it broader than that, e.g. all variants that use fairy-move-model?
By the way, if you think it is usefull, I can make a documentation on how to use joclyboard for dev from scratch in the latest version.
Concerning the hawk/falcon visual, I asked Jérôme for help because I couldn't manage to make a decent one on my own. Here are his suggestions. what do you think?
They are ready to use, personnally I prefer the one with round eyes.
If usefull for minjiku or any other of your shogi variant, I Can send you the fortress / tiger piece which have beautifull visuals in 3d.
I haven't gone into the details yet. But I'd like a few clarifications to make sure I understand.
Does this mean that when it's finished, I won't need to implement cbMoveMidZ in the views for standard variants built from a FEN string? Or is it broader than that, e.g. all variants that use fairy-move-model?
By the way, if you think it is usefull, I can make a documentation on how to use joclyboard for dev from scratch in the latest version.
Concerning the hawk/falcon visual, I asked Jérôme for help because I couldn't manage to make a decent one on my own. Here are his suggestions. what do you think?
They are ready to use, personnally I prefer the one with round eyes.
If usefull for minjiku or any other of your shogi variant, I Can send you the fortress / tiger piece which have beautifull visuals in 3d.