H. G. Muller wrote on Mon, Dec 25, 2023 05:55 AM EST:
It is not yet a Phoenix, but I am getting proficient now also in the fabrication of birds:
I now also made it possible to give color instructions for each section separately in the input file. These come in two kinds: a hexadecimal number after a 'paint:' keyword would force the corresponding color homogeneously on the section. That would also overpaint any wood grain. The number given after a 'shade:' keyword would just be added to the default coloring everywhere in that section.
I also added a command for specifying eyes (by height along the surface, angle along the circumference and size) ad dips in the normalmap.
It is not yet a Phoenix, but I am getting proficient now also in the fabrication of birds:
I now also made it possible to give color instructions for each section separately in the input file. These come in two kinds: a hexadecimal number after a 'paint:' keyword would force the corresponding color homogeneously on the section. That would also overpaint any wood grain. The number given after a 'shade:' keyword would just be added to the default coloring everywhere in that section.
I also added a command for specifying eyes (by height along the surface, angle along the circumference and size) ad dips in the normalmap.