[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment The birth of 3 new variants - part 2 : Grand Apothecary Chess Modern[Subject Thread] [Add Response] Aurelian Florea wrote on Mon, Aug 9, 2021 07:59 AM UTC in reply to H. G. Muller from Thu Jul 15 07:03 PM:@HG Muller @Aurelian: Just out of curiosity: what happens when you use the Play-Test Applet to convert the Interactive Diagram you made to GAME code? Does the castling work as intended then? I'm not sure I know how to do this. I have read this: https://www.chessvariants.com/invention/game-code-generation but I did not understood how to do the weird castling, or something that needs doing in game code like initial pawn pushes. (the * in Xbetza).
@HG Muller
I'm not sure I know how to do this. I have read this:
https://www.chessvariants.com/invention/game-code-generation
but I did not understood how to do the weird castling, or something that needs doing in game code like initial pawn pushes. (the * in Xbetza).