H. G. Muller wrote on Sat, Nov 14, 2020 12:50 PM UTC:
Great, you did it! I would recommend to use the 'ferz' image for the advisors, though, rather than the pawn image.
And one remark: wouldn't it be better to swap the Ox and Elephant in the initial position? It is likely that you would want to use the Ox to build a King fortress that is 'Cannon proof', as it cannot cross into the other half to be used for offensive purposes. In the current setup it would take two extra moves to get the Ox there, which is a bit annoying.
You put the Elephant and Rhino in a very unfavorable start location anyway; they have no moves before you move up a Pawn. And even then they would end up behind that Pawn, their forward moves blocked. I know this is the same for the Elephant in Janggi, but there you can more easily move Pawns, because these also move sideways on your own half. The Elephant and Rhino are very clumsy pieces; even the pure leapers (Zebra and Camel) are hard to manoeuvre because of their large stride. And that they are easily blocked, often on squares that block two moves at once, makes it far worse. So perhaps you should give them the most favorable starting location that is possible, making the back-rank Rook, Horse, Rhino, Elephant, Ox, Adviser, King, ...
Great, you did it! I would recommend to use the 'ferz' image for the advisors, though, rather than the pawn image.
And one remark: wouldn't it be better to swap the Ox and Elephant in the initial position? It is likely that you would want to use the Ox to build a King fortress that is 'Cannon proof', as it cannot cross into the other half to be used for offensive purposes. In the current setup it would take two extra moves to get the Ox there, which is a bit annoying.
You put the Elephant and Rhino in a very unfavorable start location anyway; they have no moves before you move up a Pawn. And even then they would end up behind that Pawn, their forward moves blocked. I know this is the same for the Elephant in Janggi, but there you can more easily move Pawns, because these also move sideways on your own half. The Elephant and Rhino are very clumsy pieces; even the pure leapers (Zebra and Camel) are hard to manoeuvre because of their large stride. And that they are easily blocked, often on squares that block two moves at once, makes it far worse. So perhaps you should give them the most favorable starting location that is possible, making the back-rank Rook, Horse, Rhino, Elephant, Ox, Adviser, King, ...