Thank you for your pleasant comment.
As explained, the piece values are just reflecting what Zillions computes. It has no more value than that, the goal was just to give an idea of the relative values. Every method "suck", because the piece value is a complex notion where mobility is just one parameter, we all know that. Maybe I will include a disclaimer to avoid more comments like this.
The path to promotion for Pawns is not longer here than in std chess. Because the Pawns can always move 2 squares forward, like in Metamachy.
With this variant, like with my other ones, my intention was to give fun. Not to be upset by people self-convinced to have found a winning strategy. I was glad to get back to CVP after many years of absence. I was co-editor in the early times with Hans. I see that the spirit has changed a lot.
Thank you for your pleasant comment.
As explained, the piece values are just reflecting what Zillions computes. It has no more value than that, the goal was just to give an idea of the relative values. Every method "suck", because the piece value is a complex notion where mobility is just one parameter, we all know that. Maybe I will include a disclaimer to avoid more comments like this.
The path to promotion for Pawns is not longer here than in std chess. Because the Pawns can always move 2 squares forward, like in Metamachy.
With this variant, like with my other ones, my intention was to give fun. Not to be upset by people self-convinced to have found a winning strategy. I was glad to get back to CVP after many years of absence. I was co-editor in the early times with Hans. I see that the spirit has changed a lot.