Kevin Pacey wrote on Tue, Feb 19, 2019 07:03 AM UTC:
Here's another version of my (10x8) Officer Chess variant idea, which I may have rejected too fast - I'll study it at my leisure. It might be called (12x12) 'Brawl Chess', and again is a kind of extention of my popular (10x10) Sac Chess variant. Castling would be done on a player's second rank with either unmoved rook, with the unmoved king going 3 squares sideways. Pawns would move as in Omega Chess, i.e. initial double or triple step allowed (as are en passant capture possibilities). Pawns would promote on the last rank, to any piece type in the setup (except for king):
[edit: 22-Nov-2019 {edit: may be too harsh on this CV idea here}: Currently I don't like this idea much, as I think games might take way too many moves on average, if well played, and in any case it might take awhile in a game before the two sides begin to really come to grips in earnest. edit2: besides the 2 diagrammed ideas shown here, and in my previous post in this thread, I have 12 other variant ideas I'm still looking at now & then - these I mentioned in an edit to a posted comment about the Chess Variant Inventors page.]
[edit: 23-Dec-2020: J-L Cazaux has since invented a 12x10 CV {Very Heavy Chess} that uses the same piece types as in the above CV idea]
Here's another version of my (10x8) Officer Chess variant idea, which I may have rejected too fast - I'll study it at my leisure. It might be called (12x12) 'Brawl Chess', and again is a kind of extention of my popular (10x10) Sac Chess variant. Castling would be done on a player's second rank with either unmoved rook, with the unmoved king going 3 squares sideways. Pawns would move as in Omega Chess, i.e. initial double or triple step allowed (as are en passant capture possibilities). Pawns would promote on the last rank, to any piece type in the setup (except for king):
[edit: 22-Nov-2019 {edit: may be too harsh on this CV idea here}: Currently I don't like this idea much, as I think games might take way too many moves on average, if well played, and in any case it might take awhile in a game before the two sides begin to really come to grips in earnest. edit2: besides the 2 diagrammed ideas shown here, and in my previous post in this thread, I have 12 other variant ideas I'm still looking at now & then - these I mentioned in an edit to a posted comment about the Chess Variant Inventors page.]
[edit: 23-Dec-2020: J-L Cazaux has since invented a 12x10 CV {Very Heavy Chess} that uses the same piece types as in the above CV idea]