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Kevin Pacey wrote on Thu, Nov 1, 2018 12:20 AM UTC:

As noted in another thread, I've just finished making a (as yet unofficial) preset for 'Waffle Chess' (new name for my original 10x8 Phoenix Chess variant idea - that name has since been taken for a variant submission in 2018 by someone else), in case I decide to submit it as a finished variant eventually. The setup would be as in my 2017-11-13 post in this thread, only using Wide Chess style castling rules in an effort to overcome possible difficulties developing pieces at all smoothly (I noted the new castling rules idea when editing that old post recently). Not yet sure this revised variant idea is attractive/feasible enough IMO, though. I've also made edits to old posts in this thread about 7 other old variant ideas I previously rejected - I'm still checking if any of these are attractive/feasible enough IMO, either.

[edit: 19-11-2018: Here's a diagram for a variant idea I'm looking at at my leisure, perhaps to be called 'Compound Chess' if I submit it. The pawns are standard sergeants (i.e. can make initial 2-step on same file as start on & can't capture en passant), which can promote to any piece in the setup except K. Rotated rook figurines represent Rook Alfil (RA) compound pieces (a more normal figurine unavailable in Alfarie: Many piece set), queen-like figurines are QAD compounds, & NP piece type (can, in pawn-like fashion, capture a sergeant en passant) is otherwise known as dragon (with this game's setup, it can never make a 2-step like pawn). Castling (with K & either RA) would be like in Capablanca Chess (there with Ks & Rs):]

Sergeant

Dragon

My tentative piece value estimates (for on this game's 10x8 board) would be: S=1.54(or 1.5 approx.); NP=5.07(or 5 approx.); BD=5.35(or 5.25 approx.); RA=7.1(or 7 approx.); NGU=7.58(or 7.5 approx.); QAD=12.45(or 12.5 approx.) and Ks fighting value=3.2. Note that e.g. just 3 sergeant pawns are worth about a NP or BD, which is why sergeants are to go with the chosen armies, i.e. to make trading a low number of them for a piece feasible at times, sort of as in chess. Also, all the pieces and pawns in the setup are arguably compound pieces (even a K, which can move like a ferz or wazir).