📝Greg Strong wrote on Fri, Jan 5, 2018 10:29 PM UTC:
The algorithm Greg describes seems completely robust, even for hex boards, or pieces with position-dependent moves.
Yup. I try not to attack any problem unless I'm attacking it in a "universal" way. Although, on further reflection, my algorithm will fail for Chess on an Infinite Board whereas yours would work fine :)
Yup. I try not to attack any problem unless I'm attacking it in a "universal" way. Although, on further reflection, my algorithm will fail for Chess on an Infinite Board whereas yours would work fine :)