🕸Fergus Duniho wrote on Tue, Nov 21, 2017 05:24 PM UTC:
While the adjustments I make to Game Courier's time controls for downtimes were working with sent moves, they were not working with the clock. I added code to fix that, and I made another adjustment to the clock for lost time while the site was down last night. This will not affect the time left displayed on the logs page, but that page no longer takes action to mark a game as lost on time. That has to be handled by Game Courier itself. So, when you move in a timed game whose last move was before last night, the time controls on the clock should be giving you 12 hours more than what the logs page says.
While the adjustments I make to Game Courier's time controls for downtimes were working with sent moves, they were not working with the clock. I added code to fix that, and I made another adjustment to the clock for lost time while the site was down last night. This will not affect the time left displayed on the logs page, but that page no longer takes action to mark a game as lost on time. That has to be handled by Game Courier itself. So, when you move in a timed game whose last move was before last night, the time controls on the clock should be giving you 12 hours more than what the logs page says.