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Chess and a Half. Game with extra leapers.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Tue, Jul 11, 2017 05:17 PM UTC:

I don't understand what an 'initial double step' on a Knight means. Does it mean it can do two independent moves in one turn? Or must they be in the same direction? Can any of them be captures?

The rule about admitting defeat just seems nonsense. As you can resign in any position, what would be the point to make an immediately losing move? (One assumes that King capture does result in an immediate win, although you do not actually mention that.) Hoping that the opponent would not see it? That would never be the case with engines. If you cannot continue the game when the opponent fails or intentionally refuses to capture the King, it is nothing more than a clumsy way to announce resignation, which presumably you can still do in the normal way (and are dependent on that when not in check).

What is the purpose of the (rather complex) turn-passing rule? To make the KNNK ending a forced win?