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When I first designed this game, I thought a direct translation of the Knight's capturing move would be too weak, since pieces on the squares adjacent to ring squares couldn't be captured 1/2 the time, which was not true for any other piece. Since I wanted to avoid the edges being areas of safety, I defined a Knight that could capture pieces on the edge of the 8x8 center, unless blocked. Now, thinking about it, maybe I'll add the 'pure' Knight's move as a variant.