Derek Nalls wrote on Sun, Apr 5, 2015 12:39 PM UTC:
I have no idea why any competent game designer would choose to imitate the maze of overcomplicated rules associated with checkmate from FIDE Chess that unnecessarily create a wide "draw gulf" but unfortunately, there are many thousands of such unimaginative, similar chess variants available. Sorry, I have a tendency to conceive of chess variants potentially as the infinite variety of unique, non-trivial differences from one another that they are in theory. In practice, they fall short.