So many comments!
I was thinking of having the Q be Pancake plus Doughnut, hoping that the
all-short-range army would be slightly weak and that the extra (and
somewhat undependable) power of the pNN components would merely balance
that. I wanted to call this piece the Profitterol. It sounds like Pizza
King experience shows that an all-short army is not weak.
Also, because Pancake can mate and Doughnut can mate (i think) and 2
Waffles can mate, the Bakers have a certain endgame advantage, a few
percentage points of extra wins.
Sounds like consensus is we need at least half an atom less than full
Queen. Therefore, NADmW, call it the Cruller, hits the two-space ring
around it and also can move not capture as W. I've always found this piece
to be a bit weak compared to its expectations, which is even better for
the balance here.
By the way, the weak Waffle, mWA, sounds like a great piece. It's going to
be very frustrating to use, so when you manage to get it to do some good
work in a position you'll feel triumphant.
The DAmF has been tried, and it was hard to use; it was hard to remember
that the F move was non-capturing, so one would often err in
combinations.
A whole army of pieces that are frustrating and difficult to use? Ouch!
I say try the Cruller, see if it works.