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Well, unknown poster, you've likely never suffered through a technical
committee, with everyone with <strong>strong</strong> opinions! If we
were modeling this game on, say, a computer standards committee, half the
pieces selected at random each turn would have to attack if at all
possible, and some pieces would try to attack even if it
<em>wasn't</em> physically possible, and others would be attacking squares
that were now vacant but used to contain opposing pieces.