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We have nine people who have entered so far. Surely there are others with cool ideas to throw in! All six categories are still open for suggestions, subject to the limits outlined on the <a href='http://www.chessvariants.com/contests/luotuoqi.html'>rules page</a>. (Any <i>new rules</i> suggested during the active poll will be held in waiting until that poll ends.)
Remember, as long as you make at least one official suggestion you get to vote in all remaining polls.
On to the politicking...
<ul>
<li>I like #1, although I don't know if I prefer #1 or #7. Those two would mutually conflict.
<li>#2 is indeed weird but playable It would certainly have potential to open things up.
<li>#3 is an interesting twist on double-move variants. (I wonder if Zillions can handle it...but if Peter thinks it can, it probably can.)
<li>The thought behind #4 is noteworthy, but will it slow up the game excessively?
<li>I don't know how much #5 would add even if a drop-chess rule were added.
<li>I can see #6 adding some nuances to play.
<li>#7 is the quirkiest of the lot. However, it's a quirk that appeals to me. It's interesting that we have both #1 and #7 proposed as one-shot rules.
</li>