Rich Hutnik wrote on Wed, May 28, 2008 06:16 PM UTC:
George, I would like to comment on what you said. I personally don't believe the issue is quantity, per-se, it is just that there isn't a systematized way to organized the quantity in a meaningful way. If such a system existed, then you could generate a large number of pieces, and they fit into the large chess variant world.
I will say, without organization, there is likely far too much content being generated, that isn't going to get used at all. The lack of a systematized approach, does lead for cases of the Eurasian pawn I entered recently, because it didn't seem to fit anywhere.