M. Howe wrote on Mon, Nov 11, 2002 11:49 AM EST:Good ★★★★
I agree that the rank of yeomen prevents nightriders from making captures
on turn one. But after a yeoman has moved, such as on turn one, a
first-rank nightrider can attack and pin one enemy yeomen. I'm not saying
that this breaks the game, but I prefer games in which white, on his first
move, cannot threaten or pin black. I also wonder about the accelerated
promotion of yeomen. They can promote after only three moves. Will this
make the game too tactical and deprive it of some interesting endgames? I
guess I'll have to play the ZRF to know for sure how this all works out.