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Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) [All Comments] [Add Comment or Rating]
big ole bob wrote on Fri, Jan 6, 2006 04:45 PM UTC:
Does anyone have a proper explanation for the 3 dashed lines? some of the implementation of illustrations are confuseing. Does anyone have a better illustration system? Most of the moves are self explanatory but a few are confuseing to me.

You see I intend to create a graphical set for the pieces. That way you could print out the pieces and mount them on cardboard or foamcore. Each piece would have its name at the bottom edge. a diagram in the middle. rank at the top and a small row beneath it for starting positions.

Tai Shogi is the original intended game but this seems so much more massive and amazing. Right now for ease of computer creation I've taken the images. Listed their english names beside them, starting locations and I'm trying to decode some of the strange diagrams.

I have a few questions.

the X by itself means its jumps directly to that position?

an x with an arrow. does that mean slide (or jump to space #)or slideing with jumps permitted?

the arrow with 3 lines through it?

treacherous Fox has arrows going through single step circles..??

if anybody can help this would make things easier.

big ole bob