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Mir Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Antoine Fourrière wrote on Thu, Dec 22, 2005 03:54 AM UTC:
Contrary to what I wrote in Jacks and Witches (regarding King, Knight and Cannon), it seems that KNC, KNE, KEC and KEE are all wins vs. a bare King. KNE and KEE are not really different from KNB and KBB. With a Cannon you must first confine the King to a file by keeping the Cannon besides the two other pieces until you get something like Cb1 Kb2 vs. ka4, then you limit the other King to two squares (Cb1, Kb5 vs. ka7/a8). With KNC, you play Na6 when the enemy King is on a7 and it goes ka8 Kc6 ka7 Nb4 ka8 Kc7 ka7 Ca1 ka8 Na2 mate. With KEC, you play Ed5 when the enemy King is on a8, (the Elephant must be able to reach the corner square), followed by Kc6 and Eb7 (allowing ka7 and kb8), followed by Ec8 (allowing ka7, ka8 and kb8), followed by Ed7 when the enemy King isn't on a7, followed by Kc7 when the enemy King isn't on b8, followed by Eb5 limiting the enemy King to a7/a8, followed by Ca1 and Ea4 mate. Anyway, Zillions surrenders.