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Existentialist Chess certainly contains interesting ideas -- any one of which might be enough to be the basis for a good variant. The inventor certainly has a fertile mind. And I'm not at all averse to large and complex variants. But without having played E.C. yet, my impression is that the inventor might have tried to put too much into one game and the game therefore might suffer from lack of clarity -- meaning that it will be difficult for the player to see more than a couple of moves ahead given all of the interactions on the board. I think it might be worthwhile for the inventor to consider using the ideas in E.C. to make several variants, each simpler than E.C. but still complex enough to be interesting and with greater clarity. I might be mistaken, though, and if someone out there could come up with a ZRF for E.C., I'd certainly like to give it a try and be proven wrong.