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Comments by sibahi
A possible rule to add that when castling normally the king moves two squares, when castling over the edge the king move three squares. The notation to this can simply be O-G , O-H , O-C and O-B . It depends on where the king lands. For discriptive notation : O-KN , O-R , O-B and O-QN .
Personally, I think the rules are confusing, and difficult to explain. It looks like a good game, though.
Is this a correct board ? http://play.chessvariants.org/pbm/play.php?game%3DHex+Dabbaba+Qi%26settings%3Ddefault (I didn't put a river .. it's, however betwwen 5 and 6)
A Courier preset for Grand CrazyHouse here : http://play.chessvariants.org/pbm/play.php?game%3DGrand+Crazyhouse%26settings%3Ddefault It doesn't enforce any rules, the player will have to do every thing himself.
the Atomic Chess you mentioned is different from this one . http://www.xare.net/chess/atomic/index.htm According to this page, it was presented to GICS by connex. This page has information about Vlasov's Atomic pgae and other links. The open Atomic Chess diary : http://virtual.parkland.edu/lblackburn/Atomic/atomic.html
a legal possibilty not mentioned in the article: what if BLACK moves first to the eighth row and white immediately follows ? I don't think this should count as a win for black. It's simply unfair for white.
This is one of the most original, inventive games.
I guess as a prince, because it can't be flipped.
The Courier preset : http://www.chessvariants.org/index/msdisplay.php?itemid=MPwalkersandjump
I love the game. hence the rating. I might as well make it Excellent once I finish my game. The thing is, if you divide the playing field to triangles, and play on intersections, then yes, it IS a hexagonal board. besides, Xiangqi is playable on a square board. there is a page about ot somewhere in the site.
http://play.chessvariants.org/pbm/play.php?game%3D65+Square+Chess%26settings%3Dbetterlooking How about this board? It is easier to visualize what's going on. and if you never use the * file and rank, it might serve as a normal chess board. (it uses the number 65 for the square, like e4-65 ) It is a little ugly though. Can use a recolouring.
from the queen's example, {the moving from b2,) I think it is possible.
I believe it is possible. Not sure about the exact statistics though, but the bishops are very powerful. The problem in the Wikipedia article is a checkmate of a lone king.
SuperKnight and SuperNightRider should be added to the main list in classes 4 and 5 respectively. It is a sensible expansion omitted for who-knows-why reasons!!
Addition of Cylindrical and Toroidal pieces can be nasty !! (The rook will only upgrade by a class or half a class.. but bishops and knight and nightriders and super pieces can jump two or three classes, that's for cylinderical.)
Alice Shatranj!! I wonder how this will work out. Er .. I hope if there is a discreption of sorts for the variants in this zillions file, for people who don't use zillions.
They're mentioned earlier in the comments. the SuperKnight is knight+king .. SuperNightrider is nightrider+king.
I would also add wazir and ferz combinations.
I have this idea of a CV, I like to call 'The Madness of Kings Chess'. The idea of the game is to give the King an extra 'power' controled by the opponent. So that the players not only should pay attention to what the opponent is doing, but they should also see what their own King is doing. --- The power of choice is a lame Alibaba, limiting the opponent's part of the King to a quarter of the board, and easing the ability to corner the king somewhere. --- As for opening setups .. I think that all setups are playable, Orthodox, 960, Fortress. I would prefer using some diagonal variant arrangement like in Legan's Chess because is already cornered in that setup. Opening setup of choice krbp4/rqnp4/nbpp4/pppp4/4PPPP/4PPBN/4PNQR/4PBRK The setup of Diamond Chess by A. K. Porterfield Rynd. Pawns move and promote as they do in diagonal variants. --- Other rules, there is no castling, naturally. Er .. the King may capture FRIENDLY, NOT HOSTILE pieces with his ALibaba move. That is: if White moves Black's king he may capture a Black piece, and vice versa. The King MAY place himself in check when moved by the opponent, but NOT checkmate. It may not move in check or be exposed to check when played by his owner. --- Switching: I considered the idea of using Switching Chess rules for this game. The king never switches, but the other pieces switch with each other. I am not sure hiw this will work out. --- So, what do you think about this variant?
Well, I did what I could .. Thanks for the comment
Thanks for the rating... As for the check but not checkmate part, well.. emm... Assuming the endgame of two rooks v lone king. The stronger side will put the two rooks on the files a and b then simply throw the enemy king on the a file .. checkmate. This is illegal. But throwing him on the b file, giving merely check, is legal.
Exactly. The player owning the king must not put his king in check, but he may put his enemy's king. As for the Castling problem, this is why I preferred the Diagonal starting positions. The king is already smothered. Thanks for the comments.
From all the variants listed, I prefer Alethia (Not a big fan of the name though. I would've liked Wildbeest Los Alamos, 'cause this what it is.) Wouldn't the Wildebeest be a little dangerous on the small board ?
I've made a Games Courier preset for this variant, but for some reason I can't upload to the site. So, I'll post the link here.
http://play.chessvariants.org/pbm/play.php?game%3DDabbabante+Chess%26settings%3Ddefault
How is castling done in this game ?
It might make a nice variant if it was pawnless (or with Berolina pawns) AND played with the Grid chess system. Of course in this case the Dev should be captured like the Wall.
This is a pretty variant. I should try it some time.
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