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Comments by hirosi Kano

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Scientist[Subject Thread] [Add Response]
hirosi Kano wrote on Thu, May 18, 2023 02:36 PM EDT in reply to Fergus Duniho from 02:08 PM:

Because I thought that the movement of the piece and the name of the piece would make sense. Also, I split the thread because I didn't know how to paste multiple pictures at the same time.


hirosi Kano wrote on Fri, May 19, 2023 03:29 AM EDT in reply to Fergus Duniho from Thu May 18 09:47 PM:

Thank you for your advice.


Material Cost[Subject Thread] [Add Response]
hirosi Kano wrote on Fri, May 19, 2023 11:43 PM EDT in reply to H. G. Muller from Fri Apr 21 04:21 AM:

The numbers written here are not considered promotion.

A Pawn will almost always be promoted to a Queen, so the value of the Queen to which it is promoted will increase by more than this number. The value of the Pawn will increase also.


hirosi Kano wrote on Sat, May 20, 2023 05:27 AM EDT in reply to H. G. Muller from 03:45 AM:

I do not the reason until now. I will think about this problem.


hirosi Kano wrote on Sun, May 21, 2023 03:06 AM EDT in reply to H. G. Muller from Sat May 20 04:57 PM:

I am now thinking about the difference about meaning of VALUE, COST and PRICE so on.

The figures of value may correspond to the figures of cost that considered about CORRECTION.


hirosi Kano wrote on Sun, May 21, 2023 04:16 AM EDT in reply to H. G. Muller from 03:40 AM:

It has a possibility that COST is more intrinsic property than VALUE.

My material costs' calculation corresponds to correctness of mathematical quantities.

My calculation can adapt to various pieces.

I have already confirmed that the calculation is corresponding the quantities of pieces' cost on square board and on hexagonal board.


hirosi Kano wrote on Sun, May 21, 2023 09:27 AM EDT in reply to Diceroller is Fire from 08:44 AM:

I want explain other pieces of my calculation.

Wazir=4
Ferz=2
Dabbaba=2
Alfil=2
Threeleaper=4
Camel=4
Zebra=8
Tripper=2
Pawn(Shogi)=1
Gold General=5
Silver General=3
King+Bishop=10
King+Rook=12
Cannon=5


Queen(Q)=16(⇒18)
Pawn(P)=1(⇒2)
Bishop(B)=6
Knight(N)=6
Rook(R)=10


hirosi Kano wrote on Sun, May 21, 2023 10:19 PM EDT:

I am now thinking about differences of cost, price and value.
I can compare these terms to economics language.

Cost is a cost.
Price is a list price.
Value is the proceeds.

So this formula is made up.

[Price]=[Cost]×(1+[Profit Ratio])
[Value]=[Price]×(1-[Discount Ratio])

Value≈Price≥Cost
0≤Profit Ratio≤1
0≤Discount Ratio≤1

These two ratio are a correction changing in various situation.

Profit Ratio

Pawn=100%
Archbishop=37.5%~45.8%
Queen=12.5%~18.75%
Bishop-pairs=8.3%


Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
hirosi Kano wrote on Tue, May 30, 2023 12:55 AM EDT:

I am confusing to use 'start design wizard' of Interactive diagrams. How can I use pieces which have space in their name such as 'asian pawn' or 'dragon king'?


hirosi Kano wrote on Tue, May 30, 2023 05:36 AM EDT in reply to H. G. Muller from 03:18 AM:

Thanks!!


Material Cost[Subject Thread] [Add Response]
hirosi Kano wrote on Thu, Aug 3, 2023 01:16 PM EDT:

Material cost is the cost of pieces, or used in a specific situation by summoning unit for some card games. If one of material costs is higher than another piece, this one is more powerful, but heavier than another. Another way of saying, one which has a low material cost, it is more light and movable, and easy to exchange for higher costs. For example, material costs(Material Cost) of knight is 6. ,the pawn have 1 material.

How is calculating material costs mathematically.

Let’s suppose a checked board in your hands. Adjust it to 7×7 squares.

(a1,a3,a5,a7,b2,b4,b6,c1,c3,c5,c7,d2,d4,d6,e1,e3,e5,e7,f2,f4,f6,g1,g3,g5,g7)=|A|

(a2,a4,a6,b1,b3,b5,b7,c2,c4,c6,d1,d3,d5,d7,e2,e4,e6,f1,f3,f5,f7,g2,g4,g6)=|B|

+—+—+—+
|c1|b1|a1|
+—+—+—+
|c2|b2|a2|
+—+—+—+
|c3|b3|a3|
+—+—+—+

|A| and |B| are an assembly element.

Put a piece you want calculate on the d4 central. You can analyze movements of the piece to a part. And you can apply this movements into each squares, (ranks and files). These motion elements are parted into Leap, Ride, Hurdle, Capture only and Move only.

In particularly, the special ability which have various pieces, for example warp, is regarded as special ability elements, these are stood for a letter .

The following list are symbols of the elements.

Ⓛ: Leap Ⓡ: Ride ☐: Hurdle ×: Capture only △: Move only A: Capture without move B: Muti-capture without move I: Imitate R: Revolution S: Summon T: Turn around X: Stop Y: Warp

All elements are able to calculate, a pawn with one step orthogonal capture and one step diagonal move, in this situation pawn cannot move double step at the initial movement, which have △ in d3 and × in c3, e3. So, the following expression is made up.

Pawn=(△)•(d3)+(×)•(c3)+(×)•(e3)

A king moves one step orthogonally and diagonally, it means Ⓛ in c3, c4, c5, d3, d5, e3, e4, e5.

King=(Ⓛ)•(c3)+(Ⓛ)•(c4)+(Ⓛ)•(c5)+(Ⓛ)•(d3)+(Ⓛ)•(d5)+(Ⓛ)•(e3)+(Ⓛ)•(e4)+(Ⓛ)•(e5)

Next, I want show a list of the operation process numbers.

(|A|)=1/2 (|B|)=1 (Ⓛ)=1 (Ⓡ)=1/2 (☐)=1/2 (×)=1/2 (△)=1/2 (A)=1 (B)=2 (I)=1 (R)=1 (S)=2 (T)=1 (X)=1 (Y)=1

Next, I want explain for calculation of material cost about Rider.

In general, rider is known as a series of same direction leaps as far as the board will allow, each of which must be to an empty spaces.

Well, which the initial step of rider is the some of Leap or Ride, et cetera. It is possible that both Leap and Ride. In case of general rider; bishop and rook, the initial step is Leap. In case of circular rider; rose, the initial step is Ride.

As well, rider that move by crawling under ground; bishop, rook or queen, and another type of rider that move by interval jumping; nightrider, exist. The first type of rider is calculated by 11×11 squares checked board, and second type of rider is by 13×13.

(a1,a3,a5,a7,a9,a11,b2,b4,b6,b8,b10,c1,c3,c5,c7,c9,c11,d2,d4,d6,d8,d10,e1,e3,e5,e7,e9,e11,f2,f4,f6,f8,f10,g1,g3,g5,g7,g9,g11,h2,h4,h6,h8,h10,i1,i3,i5,i7,i9,i11,j2,j4,j6,j8,j10,k1,k3,k5,k7,k9,k11)=|A|

(a2,a4,a6,a8,a10,b1,b3,b5,b7,b9,b11,c2,c4,c6,c8,c10,d1,d3,d5,d7,d9,d11,e2,e4,e6,e8,e10,f1,f3,f5,f7,f9,f11,g2,g4,g6,g8,g10,h1,h3,h5,h7,h9,h11,i2,i4,i6,i8,i10,j1,j3,j5,j7,j9,j11,k2,k4,k6,k8,k10)=|B|

The central is f6.

I want to explain the calculation for rook.

Ⓛ in e6, f5, f7, g6. Ⓡ in a6, b6, c6, d6, f1, f2, f3, f4, f8, f9, f10, f11, h6, i6, j6, k6

Rook=(Ⓛ)•{(e6)+(f5)+(f7)+(g6)}+(Ⓡ)•{(a6)+(b6)+(c6)+(d6)+(f1)+(f2)+(f3)+(f4)+(f8)+(f9)+(f10)+(f11)+(h6)+(i6)+(j6)+(k6)}

Super Symmetry Correction; SSC, for the type of Knights and Nightrider. Knight and nightrider have 9 symmetries and this is maximum numbers.So, you can correct these material costs.

(SSC)=-2

Pawn=1 King=6 Queen=16 Bishop=6 Knight=6 Rook=10

Wazir=4
Ferz=2
Dabbaba=2
Alfil=2
Threeleaper=4
Camel=4
Zebra=8
Tripper=2
Pawn(Shogi)=1
Gold General=5
Silver General=3
Crowned Bishop=10
Crowned Rook=12
Cannon=5


hirosi Kano wrote on Wed, Sep 20, 2023 05:10 AM EDT:

My Original New Shogi

Alt text for a graphic image

Transformed Side

Alt text for a graphic image

King

Alt text for a graphic image

Soldier

Alt text for a graphic image

Alt text for a graphic image

General

Alt text for a graphic image

Admiral

Alt text for a graphic image

Cavalry

Alt text for a graphic image

Knight

Alt text for a graphic image

Bishop

Alt text for a graphic image

Inquisitor

Alt text for a graphic image

Barrier

Alt text for a graphic image

Gate

Alt text for a graphic image

Rook

Alt text for a graphic image

Castle

Alt text for a graphic image

Material Cost

Alt text for a graphic image


hirosi Kano wrote on Wed, Sep 20, 2023 06:19 AM EDT:

Transformed Side Other Variation

Alt text for a graphic image

Captain

Alt text for a graphic image

This is a non-royal piece but moves as a King.

Cavalry transforms to Bishop(b1 and h9) or Captain(h1 and b9).


hirosi Kano wrote on Wed, Sep 20, 2023 08:17 AM EDT:

Other Variation 2

Jinmaku

Alt text for a graphic image

Jinmon

Alt text for a graphic image

Material Cost

Alt text for a graphic image


hirosi Kano wrote on Wed, Sep 20, 2023 12:00 PM EDT in reply to Bob Greenwade from 10:10 AM:

Bob Greenwade wrote on 2023-09-20 UTC

Thanks, I have just noticed that you are right.


material Cost[Subject Thread] [Add Response]
hirosi Kano wrote on Wed, Sep 20, 2023 12:08 PM EDT:

Lunapawn

Alt text for a graphic image

Lunapawn is able to use a light magic. This is a low cost and 2 Materials. And stronger than a pawn.


hirosi Kano wrote on Thu, Sep 21, 2023 04:10 AM EDT in reply to Bob Greenwade from Wed Sep 20 07:31 PM:

@Bob Greenwade

It's a very interesting matter. I think capture-only Camel moves is lame.


Old Castle Chess[Subject Thread] [Add Response]
hirosi Kano wrote on Fri, Sep 22, 2023 08:41 PM EDT:

Old Castle Chess

Cavalry Shogi

I modified the games. Please check them.


Military Poeces[Subject Thread] [Add Response]
hirosi Kano wrote on Tue, Feb 18 06:24 AM EST:

Soldier
1MtC

diagram

fW

Sergeant
3MtC

diagram

fsW

Officer
1MtC

diagram

fF

Colonel
2MtC

diagram

fWfF

Brigadier
3MtC

diagram

fbWfF

Admiral
3MtC

diagram

fWF

Strategist
4MtC

diagram

fsWfF

General
5MtC

diagram

WfF

Marshal
5MtC

diagram

fsWF


hirosi Kano wrote on Wed, Feb 19 03:48 AM EST in reply to Jörg Knappen from Tue Feb 18 05:12 PM:

Thank you for your suggestions. I an now wondering the commercialization of some card game. I will use my piece names. Like Shogi Variants, these pieces are translated from Chinese characters, these methods are unusually perfect name. Sorry I am poor English. Do you know the Shogi's piece "Hisya" "飛車". In the chess this is same as "Rook" or "Castle", the shape of Rook is like a castle, but in Japanese "Flying Vehicle". I think "Casle" is never "Vehicle". So I think this is not smart naming by translation from Chinese characters.


Royal Pieces[Subject Thread] [Add Response]
hirosi Kano wrote on Wed, Feb 19 02:45 PM EST:

King
6MtC
WF

diagram



Lord
10MtC
WFDA

diagram



Overlord
16MtC
WFDAG

diagram



Emperor
21MtC
WWFFDAHG

diagram

hirosi Kano wrote on Wed, Feb 19 10:58 PM EST:

Queen
16MtC
WWFF

diagram



Prince
8MtC
W2F2
Alt text for a graphic image

diagram



Princess
11MtC
W3F3

diagram



Elderking
13MtC
W4F4

diagram

hirosi Kano wrote on Thu, Feb 20 12:50 AM EST:

Noble
5MtC
fbWFfbD
Alt text for a graphic image

diagram



Baron
6MtC
fbWFA
Alt text for a graphic image

diagram



Viscount
8MtC
WFD
Alt text for a graphic image

diagram



Count
8MtC
WFA

diagram



Duke
9MtC
fbWFfbDAfbH

diagram



Marquis
9MtC
fbWFfbDAG

diagram



Secretary
11MtC
fbWFfbDAfbHG

diagram



Minister
14MtC
WFDAH

diagram



Grand Duke
12MtC
WFDAG

diagram

Normal Pieces[Subject Thread] [Add Response]
hirosi Kano wrote on Thu, Feb 20 03:01 AM EST:

Citizen
2MtC
mW
Alt text for a graphic image

diagram



Villager
1MtC
mF

diagram



Boy Herder
1MtC
mfWmbF

diagram



Child
1MtC
mfFmbW

diagram



Student
2MtC
msWmF

diagram



Infant
1MtC
msW

diagram



Child Carer
2MtC
sW

diagram

hirosi Kano wrote on Thu, Feb 20 04:59 AM EST:

Teacher
3MtC
sWmF

diagram



Lecturer
3MtC
msWF

diagram



Butler
4MtC
sWF

diagram



Maid
3MtC
mWmF

diagram



Backpacker
2MtC
mfbWmF

diagram

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