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Greg Strong wrote on Tue, Oct 5, 2004 04:25 AM UTC:
Roberto:  I have found a couple of bugs in the function that decides when
the King is in check (the problem responsible for the Kings being
captured.)  I will e-mail you a new program file shortly ...  There could
still be additional bugs with this, though ...  Check-detection in Ultima
is *really* ugly!  But when these problems are solved, I bet it will
immediately play a much smarter game.

Fergus:  Ick!  I have heard a similar report from a Windows 98 user.  I
assume you are using Windows 95/98/ME ...  Which is not to say that the
problem is with your OS, and not with my program; it's just that this
problem is extra-tricky for me to solve...  The new versions of Microsoft
Developer Studio do not run on Win 95/98/ME at all, which means that I
cannot use the debugger to help me track this problem.  Still, I need to
come up with some way to find and fix this.  And, if you are running
Windows 2000/XP, then my problems are even worse than I thought :)

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