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Kevin Pacey wrote on Wed, Mar 7, 2018 09:27 PM UTC:

I'm a bit more encouraged about the feasibility of my 10x8 variant idea WAD Chess now (see earlier in this thread), and also encouraged a bit about the possible feasibilty of my (12x8) variant idea Wide Nightrider Chess . That's since I've checked various (10x8) Capablanca Chess-like variants' setups just to see how awkward (rather than normally smooth) piece development might appear to often be for a given game of each. I was rather amazed that Victorian Chess has been played so much on Game Courier, though perhaps it being a variant with a historic sounding name might explain that to some extent. Grotesque Chess and Ladorean Chess also arguably have awkward setups for piece devopment for in an average game; the former has been played 7 times so far on GC, while the latter has yet to be played. However I've never played these games, so I cannot be too sure how awkward development might often prove for a player in any of them.

[edit: It looks like either possible setup I've got for WAD Chess or for Wide Nightrider Chess is too flawed [edit2: Wide Chess-style casling rules may make 10x8 WAD Chess work better, as I noted with an edit2 to an earlier post]; e.g. in the backup (till now preferred) setup of the latter, edge pawns being vulnerable can cause problems in the event of castling if desired, especially on the kingside.]


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