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Greg Strong wrote on Sun, Dec 24, 2017 12:37 AM UTC:

I will just conclude here with the observation that the ChessV approach is not that different from what I do in WinBoard. There 'engine-defined variants' also must mention a 'parent variant', from which they inherit the rules.

Interesting, I will need to look at this.  I'm really not familiar with WinBoard, although I should be.  I am familiar with Fairy Max's ini format, SjaakII's format, ZoG format, and Game Courier format.  Which reminds me ...

When I was mentioning the people and projects that have contributed to programmatic support for chess variants, I neglected to mention Fergus and Game Courier.  GC is significantly different from other programs in this space, having a somewhat different use-case.  It has no AI, but it does support an incredible amount of variants, including hexagonal, circular, triangular, 3-D, etc., and is pretty much the only program to do so (besides the now-defunct ZoG.)  So in addition to you, me, and Evert, Fergus also has vested interest and should be included if he's interested.

Let's touch base after the holidays.

Cheers,
Greg


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