Enter Your Reply The Comment You're Replying To Rich Hutnik wrote on Sun, Nov 29, 2009 06:35 PM EST:Fergus, let me clarify a bit on my 'dead end' comment: 1. Dead end means that the game itself, if merely a creation of a designer (and held as such) won't have much in the way of modification. 2. For there to be sufficient play to test a game out, and feedback from a game community on it (and them adjusting accordingly), the game won't build much of a following behind it. The community is what gives a game life, and lends to its promotion and it being 'evangelized' to get other players. It take a community to keep a game alive. They need to feel ownership over the game, or least be a stakeholder in it. Chess and other of the more know abstract strategy games have this. The smaller variants, most of which are on here (and not the major ones) don't. So, what I am saying is there needs to be a community behind a game caring about its growth, to take off. And I was suggesting in what I stated that maybe we can do a crowdsourcing version of chess, to see what may develop. Edit Form You may not post a new comment, because ItemID NextChess4 does not match any item.