Enter Your Reply The Comment You're Replying To Joe Joyce wrote on Wed, Oct 8, 2008 03:46 PM EDT:The last stop on track 1 is games that introduce 2 new pieces, generally on an 8x10 or 10x10 board. The 'traditional' chess expansions, the ones that people do/will/may play, have only 2 pieces difference from western chess. And these 2 pieces are additions to the standard KQRBNP, not replacements for them, in general. Specifically, the variants of Carrera-Capablanca-Grand Chess are the most likely form[s] of the 'next chess'. Fergus Duniho's Eurasian Chess is an outlier of this 'last stop for next chess' - the pieces that are acceptable are quite constrained. The Amazon [QN] is too powerful for track 1; the [BN] and [RN] are acceptable, and the Vao and Pao [Fergus' added pieces in Eurasian] are also, but just barely. Once you get to 3 different pieces in a variant, there is no chance that it will/could become 'the next chess'. From here on out, all stops are on some spur of track 2, the 'non-serious' chess variants. [Need I say that I find these far and away the most interesting? :-) ] None of these games is trying to 'improve' or re-work western chess. They are flat-out explorations of what chess[like] pieces and chess[like] rules are capable of doing. And time has marched on, other comments are accumulating, so this ends in a few sentences. As George has suggested, we can organize the wilder side a bit. Patterns of design and new ideas are starting to emerge from the fringes. This is where the adventure is. I'd like to map out a couple paths to see in which directions they are going. [Btw, George, we both agree, FRC or any 960 variant is a track 1, and probably the first thing FIDE will actually try next - I'd listed Switching and Extinction as track 2s. The impression I got from my 1 game of switching is that there are no already-learned chess strategies you can apply to Switching, so I figure it's too outre.] Edit Form You may not post a new comment, because ItemID Track 2 does not match any item.