Enter Your Reply The Comment You're Replying To Rich Hutnik wrote on Fri, Sep 26, 2008 01:11 AM UTC:Regarding mutators, I think it is best to try to categorize them by what they affect in the game. If you would like to be able to have something to break down mutators, look at this abstract strategy games definitions document, which tries to atomize what goes into abstract strategy games: http://abstractgamers.org/wiki/definitions-of-abstracts Edit Form You may not post a new comment, because ItemID NextChess does not match any item.