Enter Your Reply The Comment You're Replying To Matthew La Vallee wrote on Tue, Apr 22, 2008 09:54 PM UTC:I've come up with a series of simple formulas with which one can, in my opinion, more easily determine whether or not ones Rose may take other pieces, or, obviously, if an opposing Rose threatens ones own pieces. I find that these formulas help prevent me from having to repeatedly trace a Roses path with the mouse cursor around the board, since the Rose is, at least for me, such a difficult piece to visualize without resorting to tracing, tracing, and tracing, ad nauseum. Knowing these numbers makes the job of finding 'quarry' for a Rose a simple matter of counting squares. I do realize that it is likely that many of the players on this site are already intuitively aware of these relationships, and, for them, these numbers are redundant. But, for a player like me, and possibly others... A Rose may capture a piece, provided that it's not blocked at any landing point, if it is in the following relationship, square-wise, with a hostile piece: -- 1 Knight's move away (Duh!). --3 or 4 squares away, diagonally. --5+2 squares away, (or, put another way, at the opposite corner of a 3 x 6 rectangle). --4 or 6 squares away. orthogonally. Hopefully, I am not just repeating information someone else has already contributed! I did a search for this topic, and found nothing, though, please let me know if I am mistaken. Edit Form You may not post a new comment, because ItemID Rose formulas does not match any item.