Enter Your Reply The Comment You're Replying To Joe Joyce wrote on Tue, Apr 10, 2007 03:42 PM UTC:The superlarge testbed game, Fortress Chess, seems to be clunking along rather well, even though it's quite early in the game. The problems forseen are all because I overstuffed the game to test a bunch of things at once. A more streamlined piece mix and setup should solve what's expected to be more annoyance than problem. The last question to answer is the one of combat/capture. It's not unreasonable to think that a good attack would result in 6 captures in a turn, and a really good one to get 12 captures in 2 turns, while holding the opponent to 4-6 total. Is this reasonable? Well, with 16 pieces per side, a loss of one FIDE piece accounts for about 6% of the player's total pieces. With 100 pieces/side, losing 5-10 pieces is the equivalent of losing one piece of lesser or greater strength in FIDE. Conclusion: chess on 'very large boards' is very doable. What's next? Stay tuned [or run and hide, depending on your feelings about this] for the next step up. Is [humanly playable] chess possible on a 100x100 board? Edit Form You may not post a new comment, because ItemID Big-board CV:s does not match any item.