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Joe Joyce wrote on Sat, Mar 10, 2007 11:04 PM UTC:
We've discussed the king, and then lower-level leaders, represented by
guard icons. What do the armies they lead look like? The standard FIDE
pieces will appear, though not a lot of them. They're mostly longrange
pieces, so we want some, but not too many. Now we need some medium and
some shortrange pieces. Cut-down versions of the FIDE sliders will do for
a start, though we may want to do more later. The reasonable ranges for
these limited Bs, Rs and Qs would  be, say, 6, 8, 12. Now we get to the
shortrange pieces. We've got knights, pawns, and leaders so far. Knights
cover 8 of the 24 squares immediately [within 2] around them, and none of
the 8 adjacent squares. This is known as a very porous defense. Kings and
guards [leaders] cover the 8 adjacent squares, and nothing else. This is
known as the limited, or 'speed bump' defense. It only slows up your
opponent a little. We'll let some leaders move an extra square, but this
doesn't do much for our defense of these leaders against pieces that move
many times as fast. And pawns are not noted as dynamic or flexible
defensive units. We need some reasonably powerful shortrange pieces to
complement our long and medium range ones. But we've already got a
complete set of FIDEs. How much more can we comfortably deal with?

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