Enter Your Reply The Comment You're Replying To Joe Joyce wrote on Sun, Apr 30, 2006 06:02 PM UTC:Hey, Gary! Agreed Go is not a chess variant. It is at once much simpler and more complex than chess. I was using it as an example of a 'large' board game that has about the simplest, least powerful pieces possible. They just exist, they don't even move. The game is played 1 stone at a time. For those of us who are not experts, there isn't even a clearly defined end to the game. But it is an awesome game, and conceptually much simpler than chess. On a big board. Consider it a point in game-space, that nebulous conceptual area where all games reside, just outside a boundary of chess. It's like 'Little Wars' in that respect, using much of the trappings of chess-like games, but being clearly outside the boundary. So we can define 'chess' by triangulation, if you like, or not, if not. As to my statement about the size & range trend, it was in strict reference to my designs. I apologize for not making that clear. Specifically, with reference to Hyperchess, Walkers and Jumpers, and my large shatranj variants, the statement is [reasonably] true. BTW, I hope you like the new piece designs for Grand Shatranj, Gary. I will admit to being somewhat tongue-in-cheek in my whole approach to this topic, though. Just because they're attacking my whole design philosophy of minimalism and simplicity is not reason enough to get all exercised. ;-) Enjoy. Joe Edit Form You may not post a new comment, because ItemID Big-board CV:s does not match any item.