Nasty Neighbours (conquer style)
By Gerd P. Degens
Trouble in the house, because unfriendly neighbours are in the direct neighbourhood. Find ways to defend yourself and turn the tables.
Setup
Pieces
The pieces are the same as standard chess pieces. The rules chapter explains the possible moves.
Rules
Except for the following changes, the Fide rules apply.
Castling and pawn promotion take place. There is no capturing en passant.
Bare king loses.
Stalemate is a win.
Pawn (nasty neighbours)
The pawn can always move one square forwards and capture. If there is an opponent's piece on the second square forwards, it can be captured if there is no piece in between.
Knight (double knight)
The knight may move to one of the squares nearest to that on which it stands but not on the same rank, file or diagonal. With the double knight, the move options are doubled. This means that the knight can leap directly to a space two knight leaps away.
Bishop (double step bishop)
The bishop may move to any second square along a diagonal on which it stands. The bishop cannot jump over pieces.
Rook (double step rook)
The rook may move to any second square along the file or the rank on which it stands. The rook cannot jump over pieces.
Queen (double step queen)
The queen may move to any second square along the file, the rank or a diagonal on which it stands. The queen cannot jump over pieces.
King
Castling: This is a move of the king and either rook of the same colour along the player’s first rank, counting as a single move of the king and executed as follows: the king is transferred from its original square three squares towards the rook on its original square, then that rook is transferred to the square just next to the king.
Conquer mechanism
- A captured piece remains on the board; the position of this piece is the square from which the capturer came from (see the example below).
- On the new position of the captured piece, assimilation into the opponent's army takes place in a logical second, as it is replaced by an identical piece of the opponent (see example).
- If a situation appears where perpetual recapture becomes possible, the following applies: same moves as previous moves in the same position are excluded.
Example: White moves Kf4 Kd5
Before
After
Notes
Play it !
satellite=conquer
files=9
ranks=8
maxPromote=0
promoZone=1
promoChoice=NBRQ
graphicsDir=/graphics.dir/alfaeriePNG/
squareSize=50
graphicsType=png
symmetry=none
baring=0
double knight:N:N2:knight: b8,h8,,b1,h1
double step queen:Q:nD7nA7:queen: d8,f8,,d1,f1
|
|
Nasty Neighbours on Game Courier
This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
By Gerd P. Degens.
Last revised by Gerd Degens.
Web page created: 2024-01-28. Web page last updated: 2024-01-28