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Great! The tandem chess rules were just the thing I was looking for :D
the most common time control for bughouse seems to be 3 0 on ICS's, and there, players may say anything to their partners, including flagging, time advantages, etc. Furthermore, players sit as long as they are up on time, and this makes sitting a part of the game. and players will sit until their time runs out if mated. First checkmate wins, regardless of the other board.
In Australia we call it 'Transfer chess', or normally just 'Transfer'. Normally played with 5 minute time controls, no increment, and the team loses when either player loses. When a player is about to get mated they will wait until their time runs out, unless their partner's opponent has more time, in which case they will resign :) Table talk generally includes 'knight is mate' (meaning that player can give checkmate with a knight) or 'don't give him a knight!' (meaning if that player's opponent gets a knight, some kind of terrible disaster will happen), but suggestions of moves to play for your partner are frowned upon. Questions like 'Should I sac my queen for a pawn?' are also acceptable.
In Spain is called 'vicio' that mean vicious because when you start to play you can´t give up. If you need any other information about can look for me in ICC
In Mexico Bughouse is known as ESPARTACO like the Roman slave. Drop a pawn in 7th rank is not permited, but the rules can vary and nobody knows how it came to Mexico, but it is really delightful specially for young people, who considers it with so much excitement.
Very nice introduction to bughouse. For the players interested in online bughouse the Free Internet Chess Server (FICS) located at www.freechess.org is a very good starting point.
bugs bug me. bughouse is cool
In real bughouse you are able to place a pawn on the first rank. What you need to do is to look into this game more and get the right facts.
The page is correct and Sam is wrong--you can see for yourself by looking at the rules at <a href='http://bughouse.net/info/index.htm#howtoplay'>bughouse.net</a>. Sam is the one who needs to 'look into the game more and get the right facts.'
I'm an A-player (rating 1919) and the page is correct. Sam is not.
The one thing I would correct is that in bughouse, you must press the clock before you pass the piece. Because your turn is not effectively completed until you press your clock you could still do something else (as is the case in blitz when touch-move is not in play). I have seen more than once what happens when in over-the-board someone takes a piece and then doesn't press his clock: the opponent may try to move but the player could claim, 'But I haven't pressed my clock yet.' Of course, in over the board play, if you press your clock you don't necessarily have to pass the piece...especially if you are playing with 5 people and the loser is out! Otherwise the page looks good! -LittleKarpov (Rated 2005 on FICS)
Hi! Good page, but the links are a bit outdated. Check out: thebugboard.net, bughouse.info for some good links and software to download. Also if you want to play bughouse or crazyhouse online The freechess server freechess.org is the place to be! the link http://www.bughousechess.com/ mentioned on the page does no longer exists.
I have recently received some emails on the possibility of implementing Bughouse for Zillions of Games. Let me say here that this is impossible. The asynchronous nature of Bughouse makes it impossible to implement Bughouse for Zillions of Games. In order to accomodate Bughouse, Zillions of Games would have to be updated to allow asynchronous communication between two separately running games. At present, it does not allow any communication between separately running games, whether synchronous or asynchronous. However, the synchronous version of Bughouse, the one that can be played by email, has been implemented by Karl Scherer as Transfer Chess. It can be found at this URL: http://www.zillions-of-games.com/games/transferchess.html
The Zillions link provided by Fergus Duniho is incorrect. It should be the following page: http://zillionsofgames.com/games/BughouseChess.html
Good bughouse websites are hard to find. Here's a collection of essential links for bughouse chess. Rules and General Information http://www.bughouse.net http://www.bughouse.info http://www.chessvariants.com/multiplayer.dir/tandem.html http://mujweb.atlas.cz/sport/holandany/CompleteBughouseRules.htm Strategy http://www.freechess.org/WWWhelp/bughouse_strat.html http://personal.atl.bellsouth.net/f/e/ferrantc/chess http://www.geocities.com/Paris/Metro/1324/bug-strategy.html Internet Chess Servers http://www.freechess.org (Free Internet Chess Server = FICS) http://www.jinchess.com/thief & http://www.knighttour.org/thief (Thief Interface for FICS) http://www.nettank3d.com/ubd (Ultimate Bughouse Database for FICS) http://www.mydomainnameisbiggerthanyours.com/bughouse (Records for FICS) PlayByEmail server http://www.gamerz.net/pbmserv/ BPGN viewers http://bughouse.net/ftp/bpgn21.exe (BPGN Viewer) http://bughouse.net/ftp/bugassistant02.zip (Bug Assistant) Engines http://sunsetter.sourceforge.net (Sunsetter) http://sjeng.sourceforge.net (Sjeng) http://users.wpi.edu/~bdean/deepbug.html (Deepbug) Games http://www.pathguy.com/chess/Bughouse.htm (Java) http://www.nonvi.com (Double Chess Demo) http://www.rocler.qc.ca/netblitz/index.htm (NetBlitz) Zillions of Games http://www.zillions-of-games.com/games/BughouseChess.html (Bughouse) http://www.zillions-of-games.com/games/crazyhouse.html (Crazyhouse) Discussion Board http://www.thebugboard.net Links http://home.planetinternet.be/plotpro/ http://dmoz.org/Games/Board_Games/Abstract/Battle_Games/Chess/Variants/Bughouse_Chess/
I play on the freechess.org server, and I wanted to add your information is solid ecept bughouse.net and thebugboard.net are dead links as are
<p>the deepbug.html link for bdean., chess engine.
<p>
I want to invite all the Las Vegas Nevada, March 20, to March 24 , 2003
<p>at the Gold Spike Hotel 7th Floor, we are holding a bughouse gathering 24/7 on the top floor of the Downtown Hotel, rooms are just 22.00 per night it is older hotel but it serves us well and we have about 30 to 40 buggers from all over the world. log into www.freechess.org and register
talk to sgs or zap about the gathering, or finger sgs for more information
<p>Nitemove rated about 1200 to 1300 on freechess.org cheers !!! ie in bughouse .... lol
I play on the freechess.org server, and I wanted to add your information is solid ecept bughouse.net and thebugboard.net are dead links as are the deepbug.html link for bdean., chess engine. I want to invite all the Las Vegas Nevada, March 20, to March 24 , 2003 at the Gold Spike Hotel 7th Floor, we are holding a bughouse gathering 24/7 on the top floor of the Downtown Hotel, rooms are just 22.00 per night it is older hotel but it serves us well and we have about 30 to 40 buggers from all over the world. log into www.freechess.org and register talk to sgs or zap about the gathering, or finger sgs for more information Nitemove rated about 1200 to 1300 on freechess.org cheers !!! ie in bughouse .... lol
I have also heard of this variant of chess being called transfer chess.
The way that I have always played Bughouse is that: A. Drops can only be done on your half of the board, B. No dropping as to check the king, C. First player to mate and his partner win. Rule A seems to take a little of the potency of drops away, but it's not that hard to move to the other side of the board.
3 first links at the top-right of this page (after 'See also:') are broken. The fourth one is very good, but still need to be updated to point directly to http://members.lycos.nl/bughouse/.
http://cashton.homeip.net/ubd/
Click 'view all comments' at the bottom of this page to see a selection of more current and comprehensive links for bughouse pages on the net.
The way I play it, the player gets 1 minute for each move, if s/he exceeds that time limit, the opponet removes a pawn (or lowest value piece possible) and gives it to his partner. The player has now forfitted his move.
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