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Swap Chess and Switching Chess are neither in Pritchard's ECV(1994). Switching Ch's now requiring adjacency should avoid passive positions on 8x8. This Swap Ch. would be the better implementation on larger boards 8x10 and 10x10--further improved probably without the serial swaps. This one's Swap along range of attack of P1 calls for full-sized boards enabling exotic pieces: some pairing of Marshall, Cardinal, Falcon, Nightrider/Quintessence, or Cannon/Canon. Quintanilla's basic Switching Chess originally has switch over one straight or diagonal step between same-coloured units and plays better than say Fischer's Random, even with still prosaic piece mix.
There seems to be a missed hole in the rules. If I follow your rules exactly and interpret 'how I see fit' (which may or may not be correct in the spirit of the game, but that should be addressed in the rules). In your sample game at move 12. Bb5/c6/d7+, you have a lost queen because the king is in check and the queen is under attack by the knight. with the reply 12... Ke8:d7. But in strict adherence to the rules, would the following be a valid response? 12... Qh2/h4/g4/d7/f7/g7/h7/e4+ This gets the queen away from the knight, removes check from the bishop, and doesn't check the white king until after the black king has been removed from check. There were no new checks encountered during the swaps (with rule 2.4, something that a move like 12... Qh2/e5/c5/c6/d7/c8 does not hold to, as the c5 swap puts black illegally in check by the white queen), and the end of the board position ended with black not in check any more. In general, it seems that this variant makes the queen far too powerful and hard to capture, as it is able to move itself out of harm's way with relative ease. If the following rule is added, it should make the rules less ambiguous while maintaining (what I believe) is the original 'spirit' of the game: 8. A player must not have his own king in check at any point along a series of swaps, even if the final move position leaves his king not in check.
Your rule seems appropriate. These original rules create too much havoc on the position, and make medium-term strategies difficult to plan. At that time, I start playing a better variant of the same idea: Balanced Swap Chess (http://www.chessvariants.org/diffmove.dir/balancedswap.html). In this variant, the moving ability is much more constrained: only one swap per move. Thanks for your comments! If you like to try a game of balanced swap chess, email me.
Joao, I would be interested in your comments on a question I have had for some time: did you consider the basic one-step swap which I described in Switching Chess? I described Switching Chess before I knew of Swap Chess or Balanced Swap Chess, however, I later found an applet by Ed Friedlander called Swap Chess 1 that is almost identical to Switching Chess and predated it, yet it is not attributed to you. I guess I am not sure about the originality of Switching Chess vis-a-vis Swap Chess.
>did you consider the basic one-step swap which I described in Switching >Chess? To be honest, I don't remember :-) But I guess not, usually I tend to create faster games that FIDE chess, and by allowing just one move per turn (which might be a swap) my intuition tells me that it would be harder to mate a swapping king (of course, I may be wrong). Anyway, I don't recall ever tried the rules of Switching Chess on my chess ruminations. >I described Switching Chess before I knew of Swap Chess or Balanced Swap >Chess, however, I later found an applet by Ed Friedlander called Swap >Chess 1 that is almost identical to Switching Chess and predated it, >yet it is not attributed to you. I suppose Ed Friedlander read about swap chess here at chessvariants.org. He has applets of other games of mine (like magnetic or capture-the-flag chess). I think that applet implements Balanced Swap Chess. >I guess I am not sure about the originality of Switching Chess vis-a-vis >Swap Chess. This seems a case of convergent invention. The idea is too simple and will probably be 'found' many other times. Eventually, it was already invented before 1998. Cheers,
'stuv' From 1998 Swap Chess is older than both Switching Chesses. The Swap, in lieu of a move, is along the line of attack of some Piece One, with Pawn's catalyzing its swap one square diagonally. I still think, as in prior Comment, that the better implementation would be one Swap only rather than the serial Swapping described. Same modality found in 'Swapper' piece incorporated into great 2002 Rococo. Besides Switching, similarity to later Delegating Chess of same developer JPNeto. An entire game score, interestingly annotated, is within this write-up.
Swap Chess allows serial swapping as a move along subsequent lines of attack. Swap Chess has never been put up in Game Courier like Switching Chess.
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