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King Battler. King usually moves as a queen.[All Comments] [Add Comment or Rating]
Charles Gilman wrote on Sun, Mar 16, 2003 11:38 AM UTC:
What is the advantage of this piece over the simpler Kingrider, i.e., a King that always moves as a Queen? A Kingrider could still capture the piece checking it only if that piece were not protected.

🕸Fergus Duniho wrote on Sun, Mar 16, 2003 09:32 PM UTC:
The advantage is that the game is less drawish than it would be with royal Kingriders. It's a prisoner's dilemma kind of advantage. There is no advantage to the player to have a King Battler rather than a Kingrider. But there is an advantage for both players when the game uses royal King Battlers instead of royal Kingriders.

Charles Gilman wrote on Sun, May 25, 2003 07:03 AM UTC:
It is ironic that this piece's inventor was named Modest as the latest
comment by Fergus Duniho is modest indeed. Mr. Duniho has devised many of
his own 'halfway Royal houses' between King and Kingrider. In Fusion
Chess he has a King that can acquire extra moves by merging with Rook OR
Bishop but not both, to become as powerful as Shogi's Dragon pieces. A
King combined with one piece can check an uncombined King, or one combined
with a different piece.
	Even better, in his British Chess, is a Kingrider barred not only from
moving INTO check but also from moving THROUGH check, a sort of extension
of en passant. Like the King Battler it can capture pieces checking it
only if adjacent, and it may also find other escape routes blocked. Again
the biggest difference is in the area known in Xiang Qi circles as
'facing each other bare'. If the path between these pieces is guarded by
both players' other pieces there is no check, if guarded by one player's
other piece(s) only that player's opponent is in check.

🕸Fergus Duniho wrote on Sun, May 25, 2003 03:25 PM UTC:
Your comments on the Queen in British Chess, what you call a royal Kingrider, are inaccurate. A Queen may never check the other Queen. The restrictions on the Queen's movement do not hold when one Queen could attack the other. If two Queens ever did oppose each other across an empty line, which is an impossible situation in British Chess, either one could freely capture the other no matter what pieces guarded spaces in between.

🕸Fergus Duniho wrote on Sun, May 25, 2003 03:35 PM UTC:
I spotted another inaccuracy regarding the British Chess Queen. You said 'it can capture pieces checking it only if adjacent.' This does not hold for checks from the Dragon, which leaps every other space. When a Dragon checks the Queen from its closest checking position, which is two squares away, the Queen may capture it when the intervening space and the Dragon's own space are undefended.

Charles Gilman wrote on Sun, Jun 1, 2003 07:01 AM UTC:
Fair cop over 'adjacent', I do tend to concentrate on moves comprising
unity and coprime leaps and neglect the rest. 'Nearest possible check'
would also cover check by an Alfil, Dabbaba, or their riders, but
describing check by an Alibaba or Waffle is harder.
	My other error is presentational. I mentioned a brilliant idea -
replacing the King with something that can move long-range but not through
check - gave its origin, and then considered the piece generally without
the further restrictions of a particular game. This I could have made
clearer. In fact I overstated the possibilities of check without the
outright bare-facing ban, as check would always require the intermediate
square NEAREST the checked piece to be guarded by an enemy piece.
	Whether what I describe is the same as Mr. Duniho's piece is a moot
point, but if he wants to credit me with inventing something different I
must credit him in turn for inspiring it. Either version still ranks
alongside the King Battler as being stronger than the standard King but
not as overwhelming as an unrestricted Kingrider.

🕸Fergus Duniho wrote on Mon, Jun 2, 2003 01:26 AM UTC:
I can't fully credit you with invention of the piece you describe, because
it was a discarded invention of my own. It was a transitional form of the
Queen in British Chess, but it made the game trickier and more confusing.
So I made the Queen less complicated by exempting QxQ from the Queen's
usual movement restrictions.

By the way, if you want to be accurate in the way you formally refer to
me, you should call me Dr. Duniho. Mr. Duniho is my brother, but he has no
interest in Chess variants.

Charles Gilman wrote on Wed, Mar 31, 2004 08:25 AM UTC:
Having followed a random link I note that the piece described in the last four comments (King that can move as Queen even out of, but not through or into, check) was used in John Love-Jensen's SuperKing, posted in 1996. Therefore he seems to be its inventor (unless anyone knows of any earlier use). Whether two such pieces could face each other in that game I have yet to ascertain.

🕸Fergus Duniho wrote on Wed, Mar 31, 2004 05:21 PM UTC:
The page on Heraldic Chess, from which this piece comes, was posted six months before the page on SuperKing.

HaruN Y wrote on Mon, Oct 28 10:58 AM UTC:

Chess Battler Advanced

files=8 ranks=12 promoZone=3 promoChoice=NBRQ graphicsDir=/cgi-bin/fen2.php?s=50&w=feb4b1&b=1b4bef&p= squareSize=50 graphicsType= royal=K moveList=1. Rxa3 Rxa10 2. Rxb3 Rxb10 3. Rxc3 Rxc10 4. Rxd3 Rxd10 5. Rxe3 Rxe10 6. Rxf3 Rxf10 7. Rxg3 Rxg10 8. Rgxh3 Rgxh10 9. Rxh4 Rxh9 10. Rxg4 Rxg9 11. Rxf4 Rxf9 12. Rxe4 Rxe9 13. Rxd4 Rxd9 14. Rxc4 Rxc9 15. Rxb4 Rxb9 16. Rxa4 Rxa9 17. Rxa5 Rxa8 18. Rxb5 Rxb8 19. Rxc5 Rxc8 20. Rxd5 Rxd8 21. Rxe5 Rxe8 22. Rxf5 Rxf8 23. Rxg5 Rxg8 24. Rxh5 Rxh8 25. Rxh6 Rxh7 26. Rxg6 Rxg7 27. Rxf6 Rxf7 28. Rxe6 Rxe7 29. Rxd6 Rxd7 30. Rxc6 Rxc7 31. Rxb6 Rxb7 32. Rxa6 Rxa7 33. Ra3 Ra10 34. a4 a9 35. b4 b9 36. c4 c9 37. d4 d9 38. e4 e9 39. f4 f9 40. g4 g9 41. h4 h9 42. Rhh3 Rhh10 43. Ng3 Ng10 44. Bf3 Bf10 45. Ke3 Ke10 46. Qd3 Qd10 47. Bc3 Bc10 48. Nb3 Nb10 borders=0 firstRank=1 rimColor=#b9a9dc holeColor=#b9a9dc darkShade=#f17a9c lightShade=#ff99cc coordColor=#ffc6d5 hole::::a1-h1,a2-h2,a11-h11,a12-h12 pawn:P:fmW*fceFiD:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a11,b11,c11,d11,e11,f11,g11,h11 knight:N:NiD:knight:b1,g1,,b12,g12 bishop:B:BiD:bishop:c1,f1,,c12,f12 rook:R:RiD:rook:a1,h1,,a12,h12 queen:Q:QiD:queen:d1,,d12 king battler:K:niiQKiD:king--queen:e1,a7,b7,c7,d7,e7,f7,g7,h7,a8,b8,c8,d8,e8,f8,g8,h8,a9,b9,c9,d9,e9,f9,g9,h9,a10,b10,c10,d10,e10,f10-h10

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