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Hex Dabbaba Qi. A Wellisch-style hex interpretation of Xiang Qi, indluenced by Toccata.[All Comments] [Add Comment or Rating]
Abdul-Rahman Sibahi wrote on Wed, Oct 25, 2006 11:01 PM UTC:
Is this a correct board ?

http://play.chessvariants.org/pbm/play.php?game%3DHex+Dabbaba+Qi%26settings%3Ddefault

(I didn't put a river .. it's, however betwwen 5 and 6)

Charles Gilman wrote on Thu, Oct 26, 2006 07:32 AM UTC:
Yes, that looks right.

George Duke wrote on Fri, Jun 15, 2007 08:23 PM UTC:
Rating: Average, 4 out of 10 highest. 'It was seeing Toccata...' it begins illogically since fine Toccata's only Xiangqi piece is Cannon. References to Glinski(1936), McCooey(1978), and Wellisch(1912) for relevant connection are sham because those three have only RNBKQP analogues not Xiangqi. Notice no links to G,M,W but to Gilman's own instead. Peruse Toccata a few minutes and we know how to play unlike any Gilman. 7 piece-types. Here board's depiction of hexagonal connectivity without hexagons works okay. Gilman avers falsely that General appears in Toccata and Wellisch: wrong, because they have no Palace nine-squares or any area confining their King-type. Why always make far-fetched comparisons? Covetously to try partially to subsume others' solid work into own. Dabbabah 'a stepping one and the halfway square must be empty' is a good phrase, without pejorative 'lame'. (He'll go back to using 'lame' now) Yet thus Dabbabah is far afield from Xiangqi's counterpart Elephant, so even the Xiangqi analogue strains forcibly. In the midst of Rules, on the fly we get citations on origins of piece names and other pieces rejected -- very distracting style of presentation of one's new CV. Logical enough Viceroy's one-step being called 'Knight analogue' another awkward pairing-up and hardly 'what Wellsich did' at all, having rather all FIDE counterparts. Look at the two sentences for the Point (quasi-Xiangqi Pawn), and it is all but impossible to tell how Point moves. Okay, under Rules two paragraphs down, I get how Points move now. Can you? In all, it hangs together as one to play despite convoluted, preoccupied article.

George Duke wrote on Sat, Jun 16, 2007 03:29 PM UTC:
4 out of 10 highest. Zig-zag palace excluding Viceroy squares to equal Xiangqi's nine is unnatural for a hypothetical player, Gilman being preoccupied to play own games. Built-in spin-offs a-plenty cloud description. For ex., it seems to be matter of indifference whether to use three-step Dabbabah 'bound to different sets of cells'. Also confusingly Viceroy on cubic is referred to having purported 8 spaces to move. 'Viceroy is bound', meaning restricted to subset(s) of board, needs explanation, as does the fact that it takes three of them to cover the board. Also not like Xiangqi because no second piece confined to Palace. Just as Aronson's mediocre Jumping Chess is work-in-progress to excellent Rococo's Cannon Pawn(hey a Xiangqi connection), so middling HDQ is missing link(not necessarily chronologically) to excellent breakthrough AltOrth Hex Chess. Intellectual dishonesty noted in first half-Comment stands as to prior art's relevance.

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